Adds Off-Worlder Humans (#6078)

This commit is contained in:
Alberyk
2019-03-13 00:59:04 +01:00
committed by Werner
parent 8efed659d5
commit 97bcd70b1a
48 changed files with 853 additions and 533 deletions
+7 -1
View File
@@ -420,6 +420,9 @@
var/obj/item/clothing/glasses/G = H.glasses
G.prescription = TRUE
if(H.species)
H.species.equip_later_gear(H)
BITSET(H.hud_updateflag, ID_HUD)
BITSET(H.hud_updateflag, IMPLOYAL_HUD)
BITSET(H.hud_updateflag, SPECIALROLE_HUD)
@@ -557,6 +560,9 @@
G.prescription = TRUE
G.autodrobe_no_remove = TRUE
if(H.species)
H.species.equip_later_gear(H)
// So shoes aren't silent if people never change 'em.
H.update_noise_level()
@@ -754,7 +760,7 @@
Debug("EC/([H]): [thing] failed mask/suit/head check; leftovers=[!!leftovers]")
else if (H.equip_to_slot_or_del(CI, G.slot))
CI.autodrobe_no_remove = TRUE
to_chat(H, "<span class='notice'>Equipping you with [thing]!</span>")
to_chat(H, "<span class='notice'>Equipping you with [thing]!</span>")
custom_equip_slots += G.slot
Debug("EC/([H]): Equipped [CI] successfully.")
else if (leftovers)