Fix species radiation multipliers (#1325)

Fixes radiation so species' radiation_mod values are actually applied.
Refactored radiation application to use proc apply_radiation() instead of directly modifying the variable.
This commit is contained in:
Lohikar
2016-12-27 17:15:20 -06:00
committed by skull132
parent fbe0ea9c25
commit 982bf9b1a1
19 changed files with 56 additions and 41 deletions

View File

@@ -20,7 +20,7 @@
H.vessel.add_reagent("blood",5)
H.nutrition += 50 * weakness
H.adjustBrainLoss(-25 * weakness)
H.radiation -= min(H.radiation, 25 * weakness)
H.apply_radiation(-1*min(H.total_radiation, 25 * weakness))
H.bodytemperature = initial(H.bodytemperature)
spawn(1)
H.fixblood()