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https://github.com/Aurorastation/Aurora.3.git
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Merge pull request #11265 from Karolis2011/camera_fix
General camera fixes.
This commit is contained in:
@@ -181,3 +181,8 @@
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#define COLOR_PALE_RED_GRAY "#CC9090"
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#define COLOR_PALE_PURPLE_GRAY "#BDA2BA"
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#define COLOR_PURPLE_GRAY "#A2819E"
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//Camera capture modes
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#define CAPTURE_MODE_REGULAR 0 //Regular polaroid camera mode
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#define CAPTURE_MODE_ALL 1 //Admin camera mode
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#define CAPTURE_MODE_PARTIAL 3 //Simular to regular mode, but does not do dummy check
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@@ -760,7 +760,11 @@ proc // Creates a single icon from a given /atom or /image. Only the first argu
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// Pull the default direction.
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add = icon(I:icon, I:icon_state)
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else // 'I' is an appearance object.
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add = getFlatIcon(new/image(I), curdir, curicon, curstate, curblend)
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if(istype(A,/obj/machinery/atmospherics) && I in A.underlays)
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var/image/Im = I
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add = getFlatIcon(new/image(I), Im.dir, curicon, curstate, curblend, 1)
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else
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add = getFlatIcon(new/image(I), curdir, curicon, curstate, curblend, always_use_defdir)
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// Find the new dimensions of the flat icon to fit the added overlay
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addX1 = min(flatX1, I:pixel_x+1)
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@@ -773,9 +777,15 @@ proc // Creates a single icon from a given /atom or /image. Only the first argu
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flat.Crop(addX1-flatX1+1, addY1-flatY1+1, addX2-flatX1+1, addY2-flatY1+1)
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flatX1=addX1;flatX2=addX2
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flatY1=addY1;flatY2=addY2
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var/iconmode
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if(I in A.overlays)
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iconmode = ICON_OVERLAY
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else if(I in A.underlays)
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iconmode = ICON_UNDERLAY
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else
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iconmode = blendMode2iconMode(curblend)
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// Blend the overlay into the flattened icon
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flat.Blend(add, blendMode2iconMode(curblend), I:pixel_x + 2 - flatX1, I:pixel_y + 2 - flatY1)
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flat.Blend(add, iconmode, I:pixel_x + 2 - flatX1, I:pixel_y + 2 - flatY1)
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if(A.color)
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flat.Blend(A.color, ICON_MULTIPLY)
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@@ -853,3 +863,53 @@ proc/sort_atoms_by_layer(var/list/atoms)
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result.Swap(i, gap + i)
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swapped = 1
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return result
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/*
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generate_image function generates image of specified range and location
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arguments tx, ty, tz are target coordinates (requred), range defines render distance to opposite corner (requred)
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cap_mode is capturing mode (optional), user is capturing mob (requred only wehen cap_mode = CAPTURE_MODE_REGULAR),
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lighting determines lighting capturing (optional), suppress_errors suppreses errors and continues to capture (optional).
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*/
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proc/generate_image(var/tx as num, var/ty as num, var/tz as num, var/range as num, var/cap_mode = CAPTURE_MODE_PARTIAL, var/mob/living/user, var/lighting = 1, var/suppress_errors = 1)
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var/list/turfstocapture = list()
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//Lines below determine what tiles will be rendered
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for(var/xoff = 0 to range)
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for(var/yoff = 0 to range)
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var/turf/T = locate(tx + xoff,ty + yoff,tz)
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if(T)
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if(cap_mode == CAPTURE_MODE_REGULAR)
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if(user.can_capture_turf(T))
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turfstocapture.Add(T)
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continue
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else
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turfstocapture.Add(T)
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else
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//Capture includes non-existan turfs
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if(!suppress_errors)
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return
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//Lines below determine what objects will be rendered
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var/list/atoms = list()
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for(var/turf/T in turfstocapture)
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atoms.Add(T)
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for(var/atom/A in T)
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if(istype(A, /atom/movable/lighting_overlay) && lighting) //Special case for lighting
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atoms.Add(A)
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continue
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if(A.invisibility) continue
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atoms.Add(A)
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//Lines below actually render all colected data
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atoms = sort_atoms_by_layer(atoms)
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var/icon/cap = icon('icons/effects/96x96.dmi', "")
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cap.Scale(range*32, range*32)
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cap.Blend("#000", ICON_OVERLAY)
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for(var/atom/A in atoms)
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if(A)
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var/icon/img = getFlatIcon(A)
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if(istype(img, /icon))
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if(istype(A, /mob/living) && A:lying)
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img.BecomeLying()
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var/xoff = (A.x - tx) * 32
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var/yoff = (A.y - ty) * 32
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cap.Blend(img, blendMode2iconMode(A.blend_mode), A.pixel_x + xoff, A.pixel_y + yoff)
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return cap
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@@ -4,6 +4,7 @@
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set desc = "Usage: Capture-Map-Part target_x_cord target_y_cord target_z_cord range (captures part of a map originating from bottom left corner)"
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if(!check_rights(R_ADMIN|R_DEBUG|R_SERVER))
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usr << "You are not allowed to use this command"
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return
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if(isnull(tx) || isnull(ty) || isnull(tz) || isnull(range))
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@@ -17,41 +18,7 @@
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return
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if(locate(tx,ty,tz))
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var/list/turfstocapture = list()
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var/hasasked = 0
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for(var/xoff = 0 to range)
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for(var/yoff = 0 to range)
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var/turf/T = locate(tx + xoff,ty + yoff,tz)
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if(T)
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turfstocapture.Add(T)
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else
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if(!hasasked)
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var/answer = alert("Capture includes non existant turf, Continue capture?","Continue capture?", "No", "Yes")
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hasasked = 1
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if(answer == "No")
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return
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var/list/atoms = list()
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for(var/turf/T in turfstocapture)
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atoms.Add(T)
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for(var/atom/A in T)
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if(A.invisibility) continue
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atoms.Add(A)
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atoms = sort_atoms_by_layer(atoms)
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var/icon/cap = icon('icons/effects/96x96.dmi', "")
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cap.Scale(range*32, range*32)
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cap.Blend("#000", ICON_OVERLAY)
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for(var/atom/A in atoms)
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if(A)
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var/icon/img = getFlatIcon(A)
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if(istype(img, /icon))
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if(istype(A, /mob/living) && A:lying)
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img.BecomeLying()
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var/xoff = (A.x - tx) * 32
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var/yoff = (A.y - ty) * 32
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cap.Blend(img, blendMode2iconMode(A.blend_mode), A.pixel_x + xoff, A.pixel_y + yoff)
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var/cap = generate_image(tx ,ty ,tz ,range, CAPTURE_MODE_PARTIAL, null, 1, 1)
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var/file_name = "map_capture_x[tx]_y[ty]_z[tz]_r[range].png"
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usr << "Saved capture in cache as [file_name]."
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usr << browse_rsc(cap, file_name)
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@@ -165,55 +165,6 @@ var/global/photo_count = 0
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..()
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/obj/item/device/camera/proc/get_icon(list/turfs, turf/center)
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//Bigger icon base to capture those icons that were shifted to the next tile
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//i.e. pretty much all wall-mounted machinery
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var/icon/res = icon('icons/effects/96x96.dmi', "")
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res.Scale(size*32, size*32)
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// Initialize the photograph to black.
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res.Blend("#000", ICON_OVERLAY)
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var/atoms[] = list()
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for(var/turf/the_turf in turfs)
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// Add outselves to the list of stuff to draw
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atoms.Add(the_turf);
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// As well as anything that isn't invisible.
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for(var/atom/A in the_turf)
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if(A.invisibility) continue
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atoms.Add(A)
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// Sort the atoms into their layers
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var/list/sorted = sort_atoms_by_layer(atoms)
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var/center_offset = (size-1)/2 * 32 + 1
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for(var/i; i <= sorted.len; i++)
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var/atom/A = sorted[i]
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if(A)
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var/icon/img = getFlatIcon(A)//build_composite_icon(A)
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// If what we got back is actually a picture, draw it.
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if(istype(img, /icon))
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// Check if we're looking at a mob that's lying down
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if(istype(A, /mob/living) && A:lying)
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// If they are, apply that effect to their picture.
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img.BecomeLying()
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// Calculate where we are relative to the center of the photo
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var/xoff = (A.x - center.x) * 32 + center_offset
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var/yoff = (A.y - center.y) * 32 + center_offset
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if (istype(A,/atom/movable))
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xoff+=A:step_x
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yoff+=A:step_y
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res.Blend(img, blendMode2iconMode(A.blend_mode), A.pixel_x + xoff, A.pixel_y + yoff)
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// Lastly, render any contained effects on top.
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for(var/turf/the_turf in turfs)
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// Calculate where we are relative to the center of the photo
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var/xoff = (the_turf.x - center.x) * 32 + center_offset
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var/yoff = (the_turf.y - center.y) * 32 + center_offset
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res.Blend(getFlatIcon(the_turf.loc), blendMode2iconMode(the_turf.blend_mode),xoff,yoff)
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return res
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/obj/item/device/camera/proc/get_mobs(turf/the_turf as turf)
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var/mob_detail
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for(var/mob/living/carbon/A in the_turf)
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@@ -248,37 +199,39 @@ var/global/photo_count = 0
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icon_state = icon_on
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on = 1
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/obj/item/device/camera/proc/can_capture_turf(turf/T, mob/user)
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//Proc for capturing check
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/mob/living/proc/can_capture_turf(turf/T)
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var/mob/dummy = new(T) //Go go visibility check dummy
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var/viewer = user
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if(user.client) //To make shooting through security cameras possible
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viewer = user.client.eye
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var/viewer = src
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if(src.client) //To make shooting through security cameras possible
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viewer = src.client.eye
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var/can_see = (dummy in viewers(world.view, viewer))
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qdel(dummy)
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return can_see
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/obj/item/device/camera/proc/captureimage(atom/target, mob/user, flag)
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/obj/item/device/camera/proc/captureimage(atom/target, mob/living/user, flag)
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var/x_c = target.x - (size-1)/2
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var/y_c = target.y + (size-1)/2
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var/z_c = target.z
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var/list/turfs = list()
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var/mobs = ""
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for(var/i = 1; i <= size; i++)
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for(var/j = 1; j <= size; j++)
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var/turf/T = locate(x_c, y_c, z_c)
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if(can_capture_turf(T, user))
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turfs.Add(T)
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if(user.can_capture_turf(T))
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mobs += get_mobs(T)
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x_c++
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y_c--
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x_c = x_c - size
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var/obj/item/weapon/photo/p = createpicture(target, user, turfs, mobs, flag)
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var/obj/item/weapon/photo/p = createpicture(target, user, mobs, flag)
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printpicture(user, p)
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/obj/item/device/camera/proc/createpicture(atom/target, mob/user, list/turfs, mobs, flag)
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var/icon/photoimage = get_icon(turfs, target)
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/obj/item/device/camera/proc/createpicture(atom/target, mob/user, mobs, flag)
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var/x_c = target.x - (size-1)/2
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var/y_c = target.y - (size-1)/2
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var/z_c = target.z
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var/icon/photoimage = generate_image(x_c, y_c, z_c, size, CAPTURE_MODE_REGULAR, user)
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var/icon/small_img = icon(photoimage)
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var/icon/tiny_img = icon(photoimage)
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@@ -69,8 +69,9 @@
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aipictures -= selection
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usr << "<span class='unconscious'>Local image deleted</span>"
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/obj/item/device/camera/siliconcam/ai_camera/can_capture_turf(turf/T, mob/user)
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var/mob/living/silicon/ai = user
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//Capture Proc for AI / Robot
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/mob/living/silicon/ai/can_capture_turf(turf/T)
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var/mob/living/silicon/ai = src
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return ai.TurfAdjacent(T)
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/obj/item/device/camera/siliconcam/proc/toggle_camera_mode()
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