code/game/object/items/weapons/* lowercase pass

code/game/object/structure/* lowercase pass (start)

Conflicts:
	code/game/objects/items/weapons/AI_modules.dm
	code/game/objects/items/weapons/paint.dm
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/objects/items/weapons/storage/uplink_kits.dm
	code/game/objects/items/weapons/vending_items.dm
	code/game/objects/items/weapons/weaponry.dm
	code/game/objects/structures/bedsheet_bin.dm
	code/game/objects/structures/door_assembly.dm
This commit is contained in:
Kyrah Abattoir
2014-01-08 19:56:00 +00:00
committed by Mloc-Argent
parent 7315b75cca
commit 98f02be5a6
16 changed files with 79 additions and 66 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
/obj/structure/displaycase
name = "Display Case"
name = "display case"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "glassbox1"
desc = "A display case for prized possessions. It taunts you to kick it."
@@ -1,7 +1,7 @@
obj/structure/door_assembly
icon = 'icons/obj/doors/door_assembly.dmi'
name = "Airlock Assembly"
name = "airlock assembly"
icon_state = "door_as_0"
anchored = 0
density = 1