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HoS Armored Trenchcoat (#9425)
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@@ -100,6 +100,24 @@
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armor = list(melee = 65, bullet = 30, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0)
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pocket_slots = 4//More slots because coat
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/obj/item/clothing/suit/storage/toggle/armor/hos
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name = "armored trenchcoat"
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desc = "A trenchcoat lined with a protective alloy and some slick leather."
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icon_state = "jensencoat"
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item_state = "jensencoat"
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icon_open = "jensencoat_open"
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icon_closed = "jensencoat"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
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armor = list(melee = 65, bullet = 30, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0)
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allowed = list(/obj/item/gun/energy, /obj/item/reagent_containers/spray/pepper, /obj/item/gun/projectile, /obj/item/ammo_magazine, /obj/item/ammo_casing, /obj/item/melee/baton, /obj/item/handcuffs, /obj/item/device/flashlight)
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/obj/item/clothing/suit/storage/toggle/armor/hos/Initialize()
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. = ..()
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pockets = new /obj/item/storage/internal(src)
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pockets.storage_slots = 4
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pockets.max_w_class = ITEMSIZE_SMALL
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pockets.max_storage_space = 8
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/obj/item/clothing/suit/armor/riot
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name = "riot vest"
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desc = "A vest of armor with heavy padding to protect against melee attacks. Looks like it might impair movement."
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