diff --git a/code/controllers/subsystems/job.dm b/code/controllers/subsystems/job.dm
index ea0d037b417..a1563330ee3 100644
--- a/code/controllers/subsystems/job.dm
+++ b/code/controllers/subsystems/job.dm
@@ -410,9 +410,6 @@
if(job.supervisors)
to_chat(H, "As the [alt_title ? alt_title : rank] you answer directly to [job.supervisors]. Special circumstances may change this.")
- if(job.req_admin_notify)
- to_chat(H, "You are playing a job that is important for Game Progression. If you have to disconnect, please notify the admins via adminhelp.")
-
//Gives glasses to the vision impaired
if(H.disabilities & NEARSIGHTED && !megavend)
var/equipped = H.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular(H), slot_glasses)
diff --git a/code/game/jobs/job/captain.dm b/code/game/jobs/job/captain.dm
index b134ff63572..69f7afc517d 100644
--- a/code/game/jobs/job/captain.dm
+++ b/code/game/jobs/job/captain.dm
@@ -11,7 +11,6 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
spawn_positions = 1
supervisors = "company officials and Corporate Regulations"
selection_color = "#ccccff"
- req_admin_notify = 1
access = list() //See get_access()
minimal_access = list() //See get_access()
minimal_player_age = 14
@@ -73,7 +72,6 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
spawn_positions = 1
supervisors = "the captain"
selection_color = "#ddddff"
- req_admin_notify = 1
minimal_player_age = 10
economic_modifier = 10
ideal_character_age = 50
@@ -104,4 +102,4 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
/obj/item/weapon/storage/box/ids = 1
)
- messengerbag = /obj/item/weapon/storage/backpack/messenger/com
\ No newline at end of file
+ messengerbag = /obj/item/weapon/storage/backpack/messenger/com
diff --git a/code/game/jobs/job/engineering.dm b/code/game/jobs/job/engineering.dm
index ed997508903..775906c9f98 100644
--- a/code/game/jobs/job/engineering.dm
+++ b/code/game/jobs/job/engineering.dm
@@ -9,7 +9,6 @@
spawn_positions = 1
supervisors = "the captain"
selection_color = "#ffeeaa"
- req_admin_notify = 1
economic_modifier = 10
ideal_character_age = 50
@@ -140,4 +139,4 @@
backpack = /obj/item/weapon/storage/backpack/industrial
satchel = /obj/item/weapon/storage/backpack/satchel_eng
dufflebag = /obj/item/weapon/storage/backpack/duffel/eng
- messengerbag = /obj/item/weapon/storage/backpack/messenger/engi
\ No newline at end of file
+ messengerbag = /obj/item/weapon/storage/backpack/messenger/engi
diff --git a/code/game/jobs/job/job.dm b/code/game/jobs/job/job.dm
index 24ebda2409d..7641ee79641 100644
--- a/code/game/jobs/job/job.dm
+++ b/code/game/jobs/job/job.dm
@@ -15,7 +15,6 @@
var/selection_color = "#ffffff" // Selection screen color
var/list/alt_titles // List of alternate titles, if any
var/list/title_accesses // A map of title -> list of accesses to add if the person has this title.
- var/req_admin_notify // If this is set to 1, a text is printed to the player when jobs are assigned, telling him that he should let admins know that he has to disconnect.
var/minimal_player_age = 0 // If you have use_age_restriction_for_jobs config option enabled and the database set up, this option will add a requirement for players to be at least minimal_player_age days old. (meaning they first signed in at least that many days before.)
var/department = null // Does this position have a department tag?
var/head_position = 0 // Is this position Command?
@@ -46,7 +45,7 @@
return alt_outfits[H.job]
else if(outfit)
return outfit
-
+
/datum/job/proc/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE, alt_title = null)
if(!H)
return 0
@@ -239,4 +238,4 @@
var/datum/job/J = SSjobs.GetJobType(jobtype)
if(!J)
J = SSjobs.GetJob(H.job)
- return J.title
\ No newline at end of file
+ return J.title
diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm
index 80ad1072371..117d5cb36e9 100644
--- a/code/game/jobs/job/medical.dm
+++ b/code/game/jobs/job/medical.dm
@@ -9,7 +9,6 @@
spawn_positions = 1
supervisors = "the captain"
selection_color = "#ffddf0"
- req_admin_notify = 1
economic_modifier = 10
access = list(access_medical, access_medical_equip, access_morgue, access_genetics, access_heads,
access_pharmacy, access_virology, access_cmo, access_surgery, access_RC_announce, access_engine, access_construction,
diff --git a/code/game/jobs/job/science.dm b/code/game/jobs/job/science.dm
index 8b6e9d51fad..da9eba34742 100644
--- a/code/game/jobs/job/science.dm
+++ b/code/game/jobs/job/science.dm
@@ -9,7 +9,6 @@
spawn_positions = 1
supervisors = "the captain"
selection_color = "#ffddff"
- req_admin_notify = 1
economic_modifier = 15
access = list(access_rd, access_heads, access_tox, access_genetics, access_morgue, access_eva, access_external_airlocks,
access_tox_storage, access_teleporter, access_sec_doors, access_medical, access_engine, access_construction,
@@ -156,4 +155,4 @@
backpack = /obj/item/weapon/storage/backpack/toxins
satchel = /obj/item/weapon/storage/backpack/satchel_tox
dufflebag = /obj/item/weapon/storage/backpack/duffel/tox
- messengerbag = /obj/item/weapon/storage/backpack/messenger/tox
\ No newline at end of file
+ messengerbag = /obj/item/weapon/storage/backpack/messenger/tox
diff --git a/code/game/jobs/job/security.dm b/code/game/jobs/job/security.dm
index 9305ebb8322..e1bce85652f 100644
--- a/code/game/jobs/job/security.dm
+++ b/code/game/jobs/job/security.dm
@@ -9,7 +9,6 @@
spawn_positions = 1
supervisors = "the captain"
selection_color = "#ffdddd"
- req_admin_notify = 1
economic_modifier = 10
access = list(access_security, access_eva, access_sec_doors, access_brig, access_armory,
access_forensics_lockers, access_morgue, access_maint_tunnels, access_all_personal_lockers,
@@ -260,4 +259,4 @@
backpack = /obj/item/weapon/storage/backpack/security
satchel = /obj/item/weapon/storage/backpack/satchel_sec
dufflebag = /obj/item/weapon/storage/backpack/duffel/sec
- messengerbag = /obj/item/weapon/storage/backpack/messenger/sec
\ No newline at end of file
+ messengerbag = /obj/item/weapon/storage/backpack/messenger/sec
diff --git a/code/game/jobs/job/silicon.dm b/code/game/jobs/job/silicon.dm
index cb80b9f148a..3a8f6569367 100644
--- a/code/game/jobs/job/silicon.dm
+++ b/code/game/jobs/job/silicon.dm
@@ -7,7 +7,6 @@
spawn_positions = 1
selection_color = "#ccffcc"
supervisors = "your laws"
- req_admin_notify = 1
minimal_player_age = 7
account_allowed = 0
economic_modifier = 0
diff --git a/html/changelogs/skull132_reworking-admin-things.yml b/html/changelogs/skull132_reworking-admin-things.yml
new file mode 100644
index 00000000000..bfb5e238596
--- /dev/null
+++ b/html/changelogs/skull132_reworking-admin-things.yml
@@ -0,0 +1,5 @@
+author: "Skull132"
+delete-after: True
+
+changes:
+ - tweak: "Edited the join text of heads of staff to no longer require them to adminhelp upon disconnect. This really isn't useful information, believe it or not!"