Update SSOverlays (ported from Baystation) (#19051)

Our SSOverlays system is outdated, and is likely the cause of many of
the issues seen in #18895. It has also been linked to a massive server
performance decrease.

This brings an updated system from Baystation, hopefully with speed
increases.

Should be testmerged, ideally with #18895.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
This commit is contained in:
Cody Brittain
2024-05-01 07:46:27 +00:00
committed by GitHub
co-authored by Cody Brittain
parent 405a05b819
commit 9983fca311
350 changed files with 1626 additions and 1498 deletions
+1 -1
View File
@@ -69,7 +69,7 @@
var/image/north_overlay = get_mob_overlay(courier, mob_icon, mob_state + "_over", slot, FALSE)
north_overlay.layer = courier.layer + 0.01 // we want the tall backpack to render over hair and helmets
north_overlay.appearance_flags |= KEEP_APART
mob_overlay.add_overlay(north_overlay)
mob_overlay.AddOverlays(north_overlay)
return mob_overlay
/obj/item/cargo_backpack/attack_hand(mob/living/carbon/human/user)