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Update SSOverlays (ported from Baystation) (#19051)
Our SSOverlays system is outdated, and is likely the cause of many of the issues seen in #18895. It has also been linked to a massive server performance decrease. This brings an updated system from Baystation, hopefully with speed increases. Should be testmerged, ideally with #18895. --------- Co-authored-by: Cody Brittain <cbrittain10@live.com>
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Cody Brittain
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@@ -69,7 +69,7 @@
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var/image/north_overlay = get_mob_overlay(courier, mob_icon, mob_state + "_over", slot, FALSE)
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north_overlay.layer = courier.layer + 0.01 // we want the tall backpack to render over hair and helmets
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north_overlay.appearance_flags |= KEEP_APART
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mob_overlay.add_overlay(north_overlay)
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mob_overlay.AddOverlays(north_overlay)
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return mob_overlay
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/obj/item/cargo_backpack/attack_hand(mob/living/carbon/human/user)
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