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Update SSOverlays (ported from Baystation) (#19051)
Our SSOverlays system is outdated, and is likely the cause of many of the issues seen in #18895. It has also been linked to a massive server performance decrease. This brings an updated system from Baystation, hopefully with speed increases. Should be testmerged, ideally with #18895. --------- Co-authored-by: Cody Brittain <cbrittain10@live.com>
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co-authored by
Cody Brittain
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405a05b819
commit
9983fca311
@@ -100,7 +100,7 @@
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I.plane = DUST_PLANE
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I.alpha = 80
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I.blend_mode = BLEND_ADD
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add_overlay(I)
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AddOverlays(I)
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/turf/simulated/floor/holofloor/beach
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desc = "Uncomfortably gritty for a hologram."
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@@ -143,7 +143,7 @@
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/turf/simulated/floor/holofloor/desert/Initialize()
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. = ..()
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if(prob(10))
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add_overlay("asteroid[rand(0,9)]")
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AddOverlays("asteroid[rand(0,9)]")
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/obj/structure/holostool
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name = "stool"
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