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Update SSOverlays (ported from Baystation) (#19051)
Our SSOverlays system is outdated, and is likely the cause of many of the issues seen in #18895. It has also been linked to a massive server performance decrease. This brings an updated system from Baystation, hopefully with speed increases. Should be testmerged, ideally with #18895. --------- Co-authored-by: Cody Brittain <cbrittain10@live.com>
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Cody Brittain
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@@ -161,7 +161,7 @@ GLOBAL_LIST_EMPTY(banned_ruin_ids)
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qdel(M)
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if(LAZYLEN(T.decals))
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T.decals.Cut()
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T.cut_overlays()
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T.ClearOverlays()
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template.load(central_turf, TRUE)
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var/datum/map_template/ruin = template
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if(istype(ruin))
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