Update SSOverlays (ported from Baystation) (#19051)

Our SSOverlays system is outdated, and is likely the cause of many of
the issues seen in #18895. It has also been linked to a massive server
performance decrease.

This brings an updated system from Baystation, hopefully with speed
increases.

Should be testmerged, ideally with #18895.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
This commit is contained in:
Cody Brittain
2024-05-01 07:46:27 +00:00
committed by GitHub
co-authored by Cody Brittain
parent 405a05b819
commit 9983fca311
350 changed files with 1626 additions and 1498 deletions
+1 -1
View File
@@ -161,7 +161,7 @@ GLOBAL_LIST_EMPTY(banned_ruin_ids)
qdel(M)
if(LAZYLEN(T.decals))
T.decals.Cut()
T.cut_overlays()
T.ClearOverlays()
template.load(central_turf, TRUE)
var/datum/map_template/ruin = template
if(istype(ruin))