Update SSOverlays (ported from Baystation) (#19051)

Our SSOverlays system is outdated, and is likely the cause of many of
the issues seen in #18895. It has also been linked to a massive server
performance decrease.

This brings an updated system from Baystation, hopefully with speed
increases.

Should be testmerged, ideally with #18895.

---------

Co-authored-by: Cody Brittain <cbrittain10@live.com>
This commit is contained in:
Cody Brittain
2024-05-01 03:46:27 -04:00
committed by GitHub
parent 405a05b819
commit 9983fca311
350 changed files with 1626 additions and 1498 deletions
+2 -2
View File
@@ -39,7 +39,7 @@
/obj/machinery/mineral/processing_unit_console/Initialize(mapload, d, populate_components)
. = ..()
var/mutable_appearance/screen_overlay = mutable_appearance(icon, "production_console-screen", plane = EFFECTS_ABOVE_LIGHTING_PLANE)
add_overlay(screen_overlay)
AddOverlays(screen_overlay)
set_light(1.4, 1, COLOR_CYAN)
return INITIALIZE_HINT_LATELOAD
@@ -265,7 +265,7 @@
P.offset_y += 0
P.ico += "paper_stamp-cent"
P.stamped += /obj/item/stamp
P.add_overlay(stampoverlay)
P.AddOverlays(stampoverlay)
P.stamps += "<HR><i>This paper has been stamped by the SCC Ore Processing System.</i>"
user.visible_message("\The [src] rattles and prints out a sheet of paper.")