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Merge pull request #8171 from mwerezak/layerfix
Fixes hiding mobs being layered underneath vents
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@@ -16,8 +16,8 @@
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if(stat == DEAD || paralysis || weakened || stunned || restrained())
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return
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if (layer != TURF_LAYER+0.2)
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layer = TURF_LAYER+0.2
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if (layer != 2.45)
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layer = 2.45 //Just above cables with their 2.44
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src << text("\blue You are now hiding.")
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else
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layer = MOB_LAYER
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