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https://github.com/Aurorastation/Aurora.3.git
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isopenturf() macro, update_above improvements (#2931)
changes: Added a isopenturf() macro, equivalent to istype(thing, /turf/simulated/open). Converted most/all instances of istype(/turf/simulated/open) to isopenturf(). Made update_above()' aware of queue status & inlined a proc-call.
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@@ -12,7 +12,7 @@
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/obj/item/weapon/ladder_mobile/proc/place_ladder(atom/A, mob/user)
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if (istype(A, /turf/simulated/open)) //Place into open space
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if (isopenturf(A)) //Place into open space
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var/turf/below_loc = GetBelow(A)
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if (!below_loc || (istype(/turf/space, below_loc)))
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to_chat(user, "<span class='notice'>Why would you do that?! There is only infinite space there...</span>")
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@@ -33,7 +33,7 @@
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else if (istype(A, /turf/simulated/floor)) //Place onto Floor
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var/turf/upper_loc = GetAbove(A)
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if (!upper_loc || !istype(upper_loc,/turf/simulated/open))
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if (!upper_loc || !isopenturf(upper_loc))
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user << "<span class='notice'>There is something above. You can't deploy!</span>"
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return
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user.visible_message("<span class='warning'>[user] begins deploying \the [src] on \the [A].</span>",
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@@ -7,7 +7,7 @@
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/turf/Entered(atom/movable/thing, atom/oldLoc)
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. = ..()
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if (above && !thing.no_z_overlay && !thing.bound_overlay && !istype(oldLoc, /turf/simulated/open))
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if (above && !thing.no_z_overlay && !thing.bound_overlay && !isopenturf(oldLoc))
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above.update_icon()
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/turf/Destroy()
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@@ -43,8 +43,11 @@
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return
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// check_existence returns TRUE if the overlay is valid.
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if (bound_overlay.check_existence() && !bound_overlay.queued)
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if (isopenturf(bound_overlay.loc) && !bound_overlay.queued)
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SSopenturf.queued_overlays += bound_overlay
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bound_overlay.queued = TRUE
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else
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qdel(bound_overlay)
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/atom/movable/proc/get_above_oo()
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. = list()
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@@ -136,22 +139,13 @@
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/atom/movable/openspace/overlay/forceMove(atom/dest)
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. = ..()
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if (istype(dest, /turf/simulated/open))
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if (isopenturf(dest))
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if (destruction_timer)
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deltimer(destruction_timer)
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destruction_timer = null
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else if (!destruction_timer)
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destruction_timer = addtimer(CALLBACK(GLOBAL_PROC, /proc/qdel, src), 10 SECONDS, TIMER_STOPPABLE)
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// Checks if we've moved off of an openturf.
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// Returns TRUE if we're continuing to exist, FALSE if we're deleting ourselves.
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/atom/movable/openspace/overlay/proc/check_existence()
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if (!istype(loc, /turf/simulated/open))
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qdel(src)
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return FALSE
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else
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return TRUE
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// Called when the turf we're on is deleted/changed.
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/atom/movable/openspace/overlay/proc/owning_turf_changed()
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if (!destruction_timer)
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