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Changes to drones and z-macros (#7068)
Turns the z-level restriction procs into macros Changes z-level restrictions to use the macros Use contact_levels for announcements (instead of player_levels) Restricts the teleporter to station_levels instead of player_levels Restricts AI tracking to station_levels instead of player_levels Mechs only get tracking beacons if they are on station_levels (instead of player_levels) Construction Drones gib if they enter a station level Mining Drones gib if they leave the station levels Removes the mining equipment vendor from the scrapheap
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@@ -354,8 +354,7 @@
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teleatom.visible_message("<span class='danger'>\The [teleatom] bounces off of the portal!</span>")
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return 0
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if(destination.z in current_map.admin_levels) //centcomm z-level
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if(isAdminLevel(destination.z)) //centcomm z-level
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if(!isemptylist(teleatom.search_contents_for(/obj/item/weapon/storage/backpack/holding)))
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teleatom.visible_message("<span class='danger'>\The [teleatom] bounces off of the portal!</span>")
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return 0
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