Changes to drones and z-macros (#7068)

Turns the z-level restriction procs into macros
Changes z-level restrictions to use the macros
Use contact_levels for announcements (instead of player_levels)
Restricts the teleporter to station_levels instead of player_levels
Restricts AI tracking to station_levels instead of player_levels
Mechs only get tracking beacons if they are on station_levels (instead of player_levels)
Construction Drones gib if they enter a station level
Mining Drones gib if they leave the station levels
Removes the mining equipment vendor from the scrapheap
This commit is contained in:
Werner
2019-11-06 18:55:14 +01:00
committed by GitHub
parent daf29bf016
commit 9c2f225718
46 changed files with 138 additions and 75 deletions
@@ -30,7 +30,7 @@
step_rand(W)
var/area/A = get_area(M)
if(A.requires_power && !A.always_unpowered && A.power_light && (A.z in current_map.player_levels))
if(A.requires_power && !A.always_unpowered && A.power_light && isPlayerLevel(A.z))
affected_areas |= get_area(M)
affected_mobs |= user