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Killing off inconsistencies with impact wrenches / combi-tools (#7269)
Part 1 in the "why my impact wrench no wrench bolt" saga tl;dr for end users: combitools / impact wrenches now work on everything their non-powered versions do (except mechs and RIGs, tune in next time on dragon ball Z for that) essentially all this PR does is murder every istype() check possible that could use a helper function instead, most notably many pen checks with ispen(). it also repaths combitools and powerdrills to /obj/item/weapon so they aren't instantly taken out of contention by half of the known attackby() prompts I already squashed a couple runtimes here and there from the pen changes and it's possible I missed another because pencode is another scourge upon our lives
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@@ -876,7 +876,7 @@ proc/is_hot(obj/item/W as obj)
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return ( \
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W.sharp || \
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W.isscrewdriver() || \
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istype(W, /obj/item/weapon/pen) || \
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W.ispen() || \
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W.iswelder() || \
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istype(W, /obj/item/weapon/flame/lighter/zippo) || \
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istype(W, /obj/item/weapon/flame/match) || \
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