Fixed ZASDBG, Added ZAS logging subsystem, Removed FIREDBG and consolidated it under ZASDBG (#17386)

* Atomization

* asfsa

* sdaf

* sdfas

---------

Co-authored-by: FluffyGhost <FluffyGhost>
This commit is contained in:
Fluffy
2023-09-23 19:25:13 +00:00
committed by GitHub
co-authored by FluffyGhost <FluffyGhost>
parent f18d4128ad
commit 9d2f950e8e
10 changed files with 104 additions and 30 deletions
+4
View File
@@ -62,6 +62,8 @@ var/list/gamemode_cache = list()
"log_subsystems_fail2topic" = TRUE, // Fail2Topic
"log_subsystems_mapfinalization" = TRUE, // Map Finalization
"log_subsystems_tgui" = TRUE, // TGUI
"log_subsystems_zas" = FALSE, // ZAS
"log_subsystems_zas_debug" = FALSE, // ZAS debug
//// MODULES ////
@@ -114,6 +116,8 @@ var/list/gamemode_cache = list()
"world_subsystems_fail2topic_log" = "subsystems/fail2topic.log",
"world_subsystems_mapfinalization_log" = "subsystems/mapfinalization.log",
"world_subsystems_tgui" = "subsystems/tgui.log",
"world_subsystems_zas" = "subsystems/zas.log",
"world_subsystems_zas_debug" = "subsystems/zas.log",
//// MODULES ////
+4
View File
@@ -90,6 +90,10 @@ Class Procs:
var/active_zones = 0
var/next_id = 1
#ifdef ZASDBG
var/updated = 0
#endif
/datum/controller/subsystem/air/proc/reboot()
set waitfor = FALSE