Stopped robot chunks from drying up like meat ones. It's weird, and makes them pitch black.

This commit is contained in:
Chinsky
2013-12-26 13:27:36 +04:00
parent 1c4c2d32a5
commit 9d9d6de78d

View File

@@ -8,6 +8,9 @@
basecolor="#2B2B2B"
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6", "gib7")
/obj/effect/decal/cleanable/blood/robot/dry() //pieces of robots do not dry up like metachunks
return
/obj/effect/decal/cleanable/blood/robot/proc/streak(var/list/directions)
spawn (0)
var/direction = pick(directions)