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-Added welding goggles, sprites by WJohnston. Aren't on the map yet as I'm waiting for it to be free.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4893 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -621,10 +621,14 @@
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number += 2
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if(istype(src.head, /obj/item/clothing/head/helmet/space))
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number += 2
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if(istype(src.glasses, /obj/item/clothing/glasses/sunglasses))
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number += 1
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if(istype(src.glasses, /obj/item/clothing/glasses/thermal))
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number -= 1
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if(istype(src.glasses, /obj/item/clothing/glasses/sunglasses))
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number += 1
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if(istype(src.glasses, /obj/item/clothing/glasses/welding))
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var/obj/item/clothing/glasses/welding/W = src.glasses
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if(!W.up)
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number += 2
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return number
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@@ -1164,10 +1164,18 @@
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if(eye_blurry) client.screen += global_hud.blurry
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if(druggy) client.screen += global_hud.druggy
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var/masked = 0
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if( istype(head, /obj/item/clothing/head/welding) )
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var/obj/item/clothing/head/welding/O = head
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if(!O.up && tinted_weldhelh)
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client.screen += global_hud.darkMask
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masked = 1
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if(!masked && istype(glasses, /obj/item/clothing/glasses/welding) )
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var/obj/item/clothing/glasses/welding/O = glasses
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if(!O.up && tinted_weldhelh)
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client.screen += global_hud.darkMask
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if(eye_stat > 20)
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if(eye_stat > 30) client.screen += global_hud.darkMask
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@@ -36,6 +36,8 @@
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switch(owner.icon_action_button)
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if("action_hardhat", "action_welding")
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usr.update_inv_head()
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if("action_welding_g")
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usr.update_inv_glasses()
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if("action_jetpack")
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usr.update_inv_back()
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