diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index dabf2dbd4ea..21169539958 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -346,6 +346,7 @@ /obj/item/projectile/bullet/gauss/highex name = "high-ex shell" damage = 10 + armor_penetration = 30 /obj/item/projectile/bullet/gauss/highex/on_impact(var/atom/A) explosion(A, -1, 0, 2) diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm index 7ffa1f2be3d..b2e52d599fa 100644 --- a/code/modules/projectiles/projectile/energy.dm +++ b/code/modules/projectiles/projectile/energy.dm @@ -219,6 +219,7 @@ /obj/item/projectile/energy/blaster/heavy damage = 35 + armor_penetration = 10 /obj/item/projectile/energy/blaster/incendiary icon_state = "laser" diff --git a/html/changelogs/wickedcybs_blaster.yml b/html/changelogs/wickedcybs_blaster.yml new file mode 100644 index 00000000000..3552f17a492 --- /dev/null +++ b/html/changelogs/wickedcybs_blaster.yml @@ -0,0 +1,6 @@ +author: WickedCybs + +delete-after: True + +changes: + - tweak: "Tweaked TCFL projectiles, like the heavy blaster bolt and highex gauss round. They have some AP now, with the former being rifle level and the latter having enough to not get blocked by a standard corporate vest." \ No newline at end of file