Mobs using listen ability receive ear damage from ship guns (#15069)

This commit is contained in:
Ramke
2022-11-13 15:11:35 +00:00
committed by GitHub
parent a7a9aa98fa
commit 9eb5d3e92b
2 changed files with 47 additions and 0 deletions

View File

@@ -136,12 +136,18 @@
for(var/mob/living/carbon/human/H in player_list)
if(H.z in connected_z_levels)
playsound(H, heavy_firing_sound, 100)
if(H.is_listening())
H.adjustEarDamage(rand(0, 5), 2, TRUE)
else if(firing_effects & FIRING_EFFECT_FLAG_SILENT)
for(var/mob/living/carbon/human/H in get_area(src))
playsound(H, heavy_firing_sound, 100)
if(H.is_listening())
H.adjustEarDamage(rand(0, 5), 2, TRUE)
else
for(var/mob/living/carbon/human/H in get_area(src))
playsound(H, heavy_firing_sound, 100)
if (H.is_listening())
H.adjustEarDamage(rand(0, 5), 2, TRUE)
var/list/connected_z_levels = GetConnectedZlevels(z)
for(var/mob/living/carbon/human/H in player_list)
if(H.z in connected_z_levels)