diff --git a/code/game/master_controller.dm b/code/game/master_controller.dm index 0cd7e0592b4..07766da1beb 100644 --- a/code/game/master_controller.dm +++ b/code/game/master_controller.dm @@ -1,4 +1,5 @@ var/global/datum/controller/game_controller/master_controller //Set in world.New() +var/global/controllernum = "no" datum/controller/game_controller var/processing = 1 @@ -60,6 +61,8 @@ datum/controller/game_controller if(!processing) return 0 //world << "Processing" + controllernum = "yes" + spawn (100) controllernum = "no" var/start_time = world.timeofday @@ -110,4 +113,5 @@ datum/controller/game_controller spawn process() + return 1 \ No newline at end of file diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 1a8b86fa36a..3b81d1f1ba3 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -2165,6 +2165,7 @@ note dizziness decrements automatically in the mob's Life() proc. if (src.client && src.client.holder) stat(null, "([x], [y], [z])") stat(null, "CPU: [world.cpu]") + stat(null, "Controller: [controllernum]") //if (master_controller) // stat(null, "Loop: [master_controller.loop_freq]")