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Reduce more compiles
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@@ -75,12 +75,6 @@ datum/controller/game_controller/proc/setup_objects()
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sleep(-1)
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spawn_cargo_stock()
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// Create the mining ore distribution map.
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// These values determine the specific area that the map is applied to.
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// If you do not use the official Baycode asteroid map, you will need to change them.
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asteroid_ore_map = new /datum/random_map/ore(null,13,32,5,217,223)
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// Set up antagonists.
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populate_antag_type_list()
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