Added a mounted foam sprayer to the mechfab hardsuit modules tab. It's a hardsuit module that consumes 1500 cell charge to spray a line of metal foam.
    Added some effects to metal foam walls that make them a bit more flashy when destroyed, as well as adding a click cooldown so they can't be spammed down.
    Aggressively slamming someone through a metal foam wall now does some damage to them.
    Clicking on a metal foam wall with building materials will now attempt to turn it into a wall, taking a bit longer than a standard girder would. Clicking on it with a floor tile will now turn it into plating, if the space below is an open space or actual space.
This commit is contained in:
Geeves
2020-12-16 23:22:04 +02:00
committed by GitHub
parent 696cfba5fd
commit a0b0301d11
4 changed files with 121 additions and 10 deletions
@@ -106,4 +106,11 @@
desc = "A heat sink with liquid cooled radiator."
req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINEERING = 3)
materials = list(DEFAULT_WALL_MATERIAL = 7000, MATERIAL_GLASS = 5500)
build_path = /obj/item/rig_module/cooling_unit
build_path = /obj/item/rig_module/cooling_unit
/datum/design/hardsuitmodules/foam_sprayer
name = "Mounted Foam Sprayer"
desc = "A shoulder-mounted metal foam sprayer."
req_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_POWER = 2)
materials = list(DEFAULT_WALL_MATERIAL = 15000, MATERIAL_GLASS = 6000)
build_path = /obj/item/rig_module/foam_sprayer