Add Missing Mech Modules (#21022)

This PR adds back in missing recipes for the teargas and smoke exosuit
grenade launchers, which were present in the game files, but not
available to manufacture unlike their stinger and flashbang
counterparts. Both of these launcher types previously weren't accessible
anywhere in the game.
This commit is contained in:
VMSolidus
2025-08-06 12:33:02 +00:00
committed by GitHub
parent 5baec6692e
commit a13fafc56e
2 changed files with 16 additions and 0 deletions
@@ -84,6 +84,18 @@
build_path = /obj/item/mecha_equipment/mounted_system/combat/grenadestinger
materials = list(DEFAULT_WALL_MATERIAL = 20000, MATERIAL_GOLD = 3000, MATERIAL_SILVER = 3000)
/datum/design/item/mechfab/exosuit_equipment/tear
name = "Mounted Teargas Launcher"
req_tech = list(TECH_COMBAT = 3)
build_path = /obj/item/mecha_equipment/mounted_system/combat/grenadetear
materials = list(DEFAULT_WALL_MATERIAL = 20000, MATERIAL_GOLD = 3000, MATERIAL_SILVER = 3000)
/datum/design/item/mechfab/exosuit_equipment/smoke
name = "Mounted Smoke Launcher"
req_tech = list(TECH_COMBAT = 2)
build_path = /obj/item/mecha_equipment/mounted_system/combat/grenadesmoke
materials = list(DEFAULT_WALL_MATERIAL = 20000, MATERIAL_GLASS = 10000)
/datum/design/item/mechfab/exosuit_equipment/cleaner
name = "Mounted Cleaner Grenade Launcher"
req_tech = list(TECH_MATERIAL = 2)