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Fix Phantom Globals (#4957)
Removes the phantom global definitions that Fowl found. Fixes: Game log in GELF not logging proper target. Pylon attacks not detecting the actual firer of a damaging bullet. A message in the mixer cooking machine. A message in airbubbles. A use_check sanity check in landmines. Some messages in psych therapy code. A view() checkk in psych therapy code. CCIA being unable to announce incoming faxes in some circumstances. Language whitelists potentially checking the whitelists of the last person to throw a tray in addition to the pref mob. Fixes some messages/sounds with some custom items. Fixes a message with digging into the asteroid. Fixes electrocution code not properly checking for absurdly long hair. Fixes a broken message in devour. Fixes a targeting issue with player-controlled hostile ranged mobs. Fixes failure behavior for modular RnD guns. Fixes an intent safety check on gun aim. Fixes the Harvester knock spell potentially not working.
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@@ -108,6 +108,7 @@
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for (var/j = 0, j < strength - 1, j++) //The number of separate splatters
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spray_loop:
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var/direction = pick(alldirs)
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var/target
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for (var/i = 1, i < strength, i++) //The distance the splatters will travel from random direction
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switch (direction)
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if (NORTH)
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