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Scenario - Environmental Testing Facility (#19611)
changes: - rscadd: "Adds Environmental Testing Facility odyssey scenario. Big map." - rscadd: "Removes green tint from the minimap program/reader." - rscadd: "Adds/reorganizes some generic outfits." - rscadd: "Adds some generic odyssey actor roles." - rscadd: "Adds actor accesses system to odyssey scenarios, and a self-service access terminal." - rscadd: "Adds some warnings to odyssey actor teleporter, in case ID access or headset are missing." - rscadd: "Adds some more random spawners." - rscadd: "Adds better sprites door helpers." - rscadd: "Adds access door helper." - rscadd: "Adds info box to odyssey actor panel about roles."       --------- Signed-off-by: DreamySkrell <107256943+DreamySkrell@users.noreply.github.com> Co-authored-by: DreamySkrell <> Co-authored-by: AuroraBuildBot <action@github.com> Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
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co-authored by
DreamySkrell <>
AuroraBuildBot
Fluffy
parent
952809a979
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@@ -257,7 +257,7 @@
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if(item3_type)
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new item3_type(src)
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/obj/item/storage/wallet/sol_rich/fill()
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/obj/item/storage/wallet/rich/fill()
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..()
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var/item1_type = pick(
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/obj/item/spacecash/ewallet/c10000,
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@@ -280,4 +280,3 @@
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new item1_type(src)
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new item2_type(src)
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new item3_type(src)
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new /obj/item/clothing/accessory/badge/passport/sol(src)
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