diff --git a/html/changelog.html b/html/changelog.html
index 38ce7d328e0..37e362717fd 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -46,6 +46,12 @@
Adds the ability to remove appendix and other organs in character setup.
Adds two kidneys! Splits the work up between the two organs.
+ PoZe updated:
+
+ - Mechs no longer runtime during destroy call.
+ - Turrets and NPCS no longer target empty mechs.
+ - Mechs no longer runtime during armor check. Mechs now use their armor and values for it. Before it would ignore them entirely and deal 100% damage.
+
Wowzewow (Wezzy) updated:
- Adds new forensic cards! Mark out your crimescene with these useless plastic cards! Can be found in boxes in Forensics.
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index a13ffed2200..06881d8e967 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -10685,6 +10685,11 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
Lady Fowl:
- rscadd: Adds the ability to remove appendix and other organs in character setup.
- rscadd: Adds two kidneys! Splits the work up between the two organs.
+ PoZe:
+ - bugfix: Mechs no longer runtime during destroy call.
+ - bugfix: Turrets and NPCS no longer target empty mechs.
+ - bugfix: Mechs no longer runtime during armor check. Mechs now use their armor
+ and values for it. Before it would ignore them entirely and deal 100% damage.
Wowzewow (Wezzy):
- rscadd: Adds new forensic cards! Mark out your crimescene with these useless plastic
cards! Can be found in boxes in Forensics.
diff --git a/html/changelogs/Sindorman-mechs.yml b/html/changelogs/Sindorman-mechs.yml
deleted file mode 100644
index 31eee2b94a0..00000000000
--- a/html/changelogs/Sindorman-mechs.yml
+++ /dev/null
@@ -1,43 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-# balance
-# admin
-# backend
-# security
-# refactor
-#################################
-
-# Your name.
-author: PoZe
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - bugfix: "Mechs no longer runtime during destroy call."
- - bugfix: "Turrets and NPCS no longer target empty mechs."
- - bugfix: "Mechs no longer runtime during armor check. Mechs now use their armor and values for it. Before it would ignore them entirely and deal 100% damage."