Minor protolathe removal (#14134)

This commit is contained in:
TheDanseMacabre
2022-06-09 12:42:26 +02:00
committed by GitHub
parent b6c956d57c
commit a3b4e1db26
6 changed files with 41 additions and 49 deletions
@@ -169,28 +169,6 @@
/obj/item/projectile/energy/gravitydisabler/proc/turnongravity(var/area/A)
A.gravitychange(TRUE)
/obj/item/projectile/energy/bee
name = "bees"
icon = 'icons/obj/apiary_bees_etc.dmi'
icon_state = "beegun"
check_armor = "bio"
damage = 5
damage_type = BRUTE
pass_flags = PASSTABLE | PASSGRILLE | PASSRAILING
embed = 0
weaken = 0
/obj/item/projectile/energy/bee/on_impact(var/atom/A)
playsound(src.loc, pick('sound/effects/Buzz1.ogg','sound/effects/Buzz2.ogg'), 70, 1)
var/turf/T = get_turf(A)
if(!istype(T, /turf/simulated/wall) && !istype(A, /obj/structure/window) && !istype(A, /obj/machinery/door))
for(var/i=1, i<=8, i++)
var/atom/movable/x = new /mob/living/simple_animal/bee/beegun //hackmaster pro, butt fuck it
x.forceMove(T)
else
src.visible_message("<span class='danger'>[src] splat sickly against [T]!</span>")
..()
/obj/item/projectile/energy/blaster
name = "blaster bolt"
icon_state = "heavybolt"