diff --git a/html/changelog.html b/html/changelog.html
index 2e50160b64b..ec1ecd1c0e3 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -40,6 +40,28 @@
- You can now toggle headphones on and off by using it in-hand.
+ Geeves updated:
+
+ - Added a roller bed holder, a health analyzer, a medical borg hypospray, a plastic explosive dispenser, and a smokebomb deployer to syndicate cyborgs.
+ - Syndicate cyborgs now get antag radio channels.
+ - Syndicate cyborgs' components are two times more robust than normal, at spawn.
+ - Cyborg grenade launchers now come with a grenade chambered.
+ - Cyborgs should now be able to see how many grenades their grenade launchers hold, as well as whether one is chambered or not.
+ - Viscerators no longer target syndicate cyborgs.
+ - Cyborg mounted SMGs and Net Launchers now properly charge.
+ - Added a number to stationbound guns in the inventory which shows how much ammunition they have.
+ - Added up-hints to cyborgs.
+ - Syndicate cyborgs are now immune to flashes and have EMP surge protectors pre-installed.
+ - Clicking on an item in your borg inventory now works, even if you have a module active in your 'active hand'.
+ - Alt-clicking the 'store' button now stores all your modules.
+ - Shift-clicking your 'radio' button now gives you a list of radios and their keybinds.
+ - Shift-clicking your 'module' button now reports what your selected module's name is.
+ - Shift-clicking your 'health' indicator as a cyborg gives you a diagnostics report.
+ - Self-diagnostics no longer work if the diagnosis isn't working, or isn't powered.
+ - Syndicate cyborgs now spawn in as antagonists.
+ - Grenade launchers can now load grenades by clicking on them.
+ - Added a key for the ninja radio channel, Q.
+
ParadoxSpace updated:
- Checking a pulse is now less metagamey.
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 438a14994fa..fe16734c93e 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -13707,5 +13707,35 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2020-06-19:
Doxxmedearly:
- rscadd: You can now toggle headphones on and off by using it in-hand.
+ Geeves:
+ - rscadd: Added a roller bed holder, a health analyzer, a medical borg hypospray,
+ a plastic explosive dispenser, and a smokebomb deployer to syndicate cyborgs.
+ - rscadd: Syndicate cyborgs now get antag radio channels.
+ - tweak: Syndicate cyborgs' components are two times more robust than normal, at
+ spawn.
+ - tweak: Cyborg grenade launchers now come with a grenade chambered.
+ - bugfix: Cyborgs should now be able to see how many grenades their grenade launchers
+ hold, as well as whether one is chambered or not.
+ - bugfix: Viscerators no longer target syndicate cyborgs.
+ - bugfix: Cyborg mounted SMGs and Net Launchers now properly charge.
+ - rscadd: Added a number to stationbound guns in the inventory which shows how much
+ ammunition they have.
+ - rscadd: Added up-hints to cyborgs.
+ - tweak: Syndicate cyborgs are now immune to flashes and have EMP surge protectors
+ pre-installed.
+ - rscadd: Clicking on an item in your borg inventory now works, even if you have
+ a module active in your 'active hand'.
+ - rscadd: Alt-clicking the 'store' button now stores all your modules.
+ - rscadd: Shift-clicking your 'radio' button now gives you a list of radios and
+ their keybinds.
+ - rscadd: Shift-clicking your 'module' button now reports what your selected module's
+ name is.
+ - rscadd: Shift-clicking your 'health' indicator as a cyborg gives you a diagnostics
+ report.
+ - bugfix: Self-diagnostics no longer work if the diagnosis isn't working, or isn't
+ powered.
+ - rscadd: Syndicate cyborgs now spawn in as antagonists.
+ - rscadd: Grenade launchers can now load grenades by clicking on them.
+ - rscadd: Added a key for the ninja radio channel, Q.
ParadoxSpace:
- tweak: Checking a pulse is now less metagamey.
diff --git a/html/changelogs/geeves-syndicate_borg_betterness.yml b/html/changelogs/geeves-syndicate_borg_betterness.yml
deleted file mode 100644
index 33465680352..00000000000
--- a/html/changelogs/geeves-syndicate_borg_betterness.yml
+++ /dev/null
@@ -1,24 +0,0 @@
-author: Geeves
-
-delete-after: True
-
-changes:
- - rscadd: "Added a roller bed holder, a health analyzer, a medical borg hypospray, a plastic explosive dispenser, and a smokebomb deployer to syndicate cyborgs."
- - rscadd: "Syndicate cyborgs now get antag radio channels."
- - tweak: "Syndicate cyborgs' components are two times more robust than normal, at spawn."
- - tweak: "Cyborg grenade launchers now come with a grenade chambered."
- - bugfix: "Cyborgs should now be able to see how many grenades their grenade launchers hold, as well as whether one is chambered or not."
- - bugfix: "Viscerators no longer target syndicate cyborgs."
- - bugfix: "Cyborg mounted SMGs and Net Launchers now properly charge."
- - rscadd: "Added a number to stationbound guns in the inventory which shows how much ammunition they have."
- - rscadd: "Added up-hints to cyborgs."
- - tweak: "Syndicate cyborgs are now immune to flashes and have EMP surge protectors pre-installed."
- - rscadd: "Clicking on an item in your borg inventory now works, even if you have a module active in your 'active hand'."
- - rscadd: "Alt-clicking the 'store' button now stores all your modules."
- - rscadd: "Shift-clicking your 'radio' button now gives you a list of radios and their keybinds."
- - rscadd: "Shift-clicking your 'module' button now reports what your selected module's name is."
- - rscadd: "Shift-clicking your 'health' indicator as a cyborg gives you a diagnostics report."
- - bugfix: "Self-diagnostics no longer work if the diagnosis isn't working, or isn't powered."
- - rscadd: "Syndicate cyborgs now spawn in as antagonists."
- - rscadd: "Grenade launchers can now load grenades by clicking on them."
- - rscadd: "Added a key for the ninja radio channel, Q."
\ No newline at end of file