Scheduler, observation, and New() tweaks.

Corrects a number of places where New() did not call ..(), and implements similar changes to attempt to ensure New()/initialize() complete running before qdel() runs.
Cuts down on the number of created items during server start.
This commit is contained in:
PsiOmegaDelta
2015-12-27 17:44:53 +01:00
parent 1a8fc50f1e
commit a4545f8ded
28 changed files with 107 additions and 88 deletions
@@ -123,7 +123,6 @@ steam.start() -- spawns the effect
var/turf/T = src.loc
if (istype(T, /turf))
T.hotspot_expose(1000,100)
return
/datum/effect/effect/system/spark_spread
var/total_sparks = 0 // To stop it being spammed and lagging!
@@ -188,7 +187,6 @@ steam.start() -- spawns the effect
..()
spawn (time_to_live)
qdel(src)
return
/obj/effect/effect/smoke/Crossed(mob/living/carbon/M as mob )
..()