Merge pull request #11823 from PsiOmegaDelta/151230-MapTweaks

Fixes.
This commit is contained in:
GinjaNinja32
2015-12-30 18:48:44 +00:00
8 changed files with 49 additions and 48 deletions
@@ -301,7 +301,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else if(href_list["skin_tone"])
if(!has_flag(mob_species, HAS_SKIN_TONE))
return TOPIC_NOACTION
var/new_s_tone = input(user, "Choose your character's skin-tone:\n(Light 1 - 220 Dark)", "Character Preference", pref.s_tone) as num|null
var/new_s_tone = input(user, "Choose your character's skin-tone:\n(Light 1 - 220 Dark)", "Character Preference", (-pref.s_tone) + 35) as num|null
if(new_s_tone && has_flag(mob_species, HAS_SKIN_TONE) && CanUseTopic(user))
pref.s_tone = 35 - max(min( round(new_s_tone), 220),1)
return TOPIC_REFRESH
+7 -6
View File
@@ -186,19 +186,20 @@ var/list/slot_equipment_priority = list( \
wear_mask = null
update_inv_wear_mask(0)
return
/mob/proc/isEquipped(obj/item/I)
if(!I)
return 0
return get_inventory_slot(I) != 0
/mob/proc/canUnEquip(obj/item/I)
if(!I) //If there's nothing to drop, the drop is automatically successful.
return 1
var/slot = get_inventory_slot(I)
if(slot && !I.mob_can_unequip(src, slot))
return 0
drop_from_inventory(I)
return 1
return slot && I.mob_can_unequip(src, slot)
/mob/proc/get_inventory_slot(obj/item/I)
var/slot
var/slot = 0
for(var/s in slot_back to slot_tie) //kind of worries me
if(get_equipped_item(s) == I)
slot = s