AmbiguousInOrder ODLint (#20046)

Enabled AmbiguousInOrder OpenDream linting to error out
Fixed ambiguous orders with parenthesis to explicit orders
No player facing changes
This commit is contained in:
Fluffy
2024-10-16 21:14:20 +00:00
committed by GitHub
parent bec05df121
commit a623e22eda
14 changed files with 16 additions and 15 deletions
+1 -1
View File
@@ -288,7 +288,7 @@ SUBSYSTEM_DEF(jobs)
if(SSatlas.current_sector.description)
to_chat(H, SSatlas.current_sector.get_chat_description())
if("Arrivals Shuttle" in SSatlas.current_map.allowed_spawns && spawning_at == "Arrivals Shuttle")
if(("Arrivals Shuttle" in SSatlas.current_map.allowed_spawns) && spawning_at == "Arrivals Shuttle")
H.centcomm_despawn_timer = addtimer(CALLBACK(H, TYPE_PROC_REF(/mob/living, centcomm_timeout)), 10 MINUTES, TIMER_STOPPABLE)
to_chat(H,SPAN_NOTICE("You have ten minutes to reach the station before you will be forced there."))