AmbiguousInOrder ODLint (#20046)

Enabled AmbiguousInOrder OpenDream linting to error out
Fixed ambiguous orders with parenthesis to explicit orders
No player facing changes
This commit is contained in:
Fluffy
2024-10-16 21:14:20 +00:00
committed by GitHub
parent bec05df121
commit a623e22eda
14 changed files with 16 additions and 15 deletions
@@ -158,10 +158,10 @@
SPAN_DANGER("You feel the cold of the knife cutting and cutting, but it is too late. There is nothing left of you but the Lii'dra's will, now. A final cut - and then you are granted the only escape that still remains to you."))
to_chat(target, SPAN_GOOD("Your function is fulfilled. We have no further need of you. Releasing control."))
target.death(FALSE) //too late, there is no brain left to save
if(GLOB.all_languages[LANGUAGE_VAURCA] in target.languages && stage >= 3 && !isvaurca(target))
if((GLOB.all_languages[LANGUAGE_VAURCA] in target.languages) && stage >= 3 && !isvaurca(target))
target.remove_language(LANGUAGE_VAURCA)
to_chat(target, SPAN_WARNING("Your mind suddenly grows dark as the unity of the Hive is torn from you."))
if(GLOB.all_languages[LANGUAGE_LIIDRA] in target.languages && stage >= 3)
if((GLOB.all_languages[LANGUAGE_LIIDRA] in target.languages) && stage >= 3)
target.remove_language(LANGUAGE_LIIDRA)
removed_langs = 0
remove_verb(owner, /mob/living/carbon/human/proc/kois_cough)