Y2K update:

- New "empulse" proc. Works similarly to "explode" proc. It triggers the "emp_act" proc on everything within range. emp_act are effects similar or identical to the effects of the emp grenade. Any major changes to emp effects listed below. Note: EMPs now affect items in your backpack.
- New admin right-click command: EM Pulse. You can create an empulse at the desired location with a size you choose. Similar to Explosion command.
- disable device spell, emp grenade, and disable tech rune all use empulse now.
- New "disable device" spell datum added.
- EMP'ed gas canisters no longer drain the station of power.
- When a borg is EMP'ed, all objects in their module get their emp_act proc triggered.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1018 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
morikou@gmail.com
2011-02-11 03:01:12 +00:00
parent 706ad091cd
commit a697428db7
35 changed files with 321 additions and 371 deletions

View File

@@ -525,6 +525,27 @@ TO DO: actually integrate random appearance and player preference save.
else
return
/client/proc/cmd_admin_emp(atom/O as obj|mob|turf in world)
set category = "Special Verbs"
set name = "EM Pulse"
if (!src.authenticated || !src.holder)
src << "Only administrators may use this command."
return
var/heavy = input("Range of heavy pulse.", text("Input")) as num
var/light = input("Range of light pulse.", text("Input")) as num
if (heavy || light)
empulse(O, heavy, light)
log_admin("[key_name(usr)] created an EM Pulse ([heavy],[light]) at ([O.x],[O.y],[O.z])")
message_admins("[key_name_admin(usr)] created an EM PUlse ([heavy],[light]) at ([O.x],[O.y],[O.z])", 1)
return
else
return
/client/proc/cmd_admin_gib(mob/M as mob in world)
set category = "Special Verbs"
set name = "Gib"