Adds a Free Solarian Fleets ERT. (#11670)

This commit is contained in:
TheDanseMacabre
2021-04-20 13:13:17 +02:00
committed by GitHub
parent 2b20bfc287
commit a7e3092fe8
14 changed files with 279 additions and 31 deletions
+7 -2
View File
@@ -18,12 +18,17 @@
/datum/responseteam/med_eridani
name = "Eridani Medical Team"
chance = 10
chance = 15
spawner = /datum/ghostspawner/human/ert/med_eridani
equipment_map = /datum/map_template/distress_iac
/datum/responseteam/fsf
name = "Free Solarian Fleets Fireteam"
chance = 15
spawner = /datum/ghostspawner/human/ert/fsf
/datum/responseteam/syndicate
name = "Syndicate Commandos"
spawner = /datum/ghostspawner/human/ert/commando
admin = TRUE
chance = 1
chance = 1
+123
View File
@@ -0,0 +1,123 @@
/datum/outfit/admin/ert/fsf
name = "Free Solarian Fleets Marine"
uniform = /obj/item/clothing/under/rank/fatigues/marine
shoes = /obj/item/clothing/shoes/swat/ert
gloves = /obj/item/clothing/gloves/swat/ert
belt = /obj/item/storage/belt/military
back = /obj/item/storage/backpack/satchel_norm
head = /obj/item/clothing/head/helmet/space/void/sol
suit = /obj/item/clothing/suit/space/void/sol
suit_store = /obj/item/gun/projectile/automatic/rifle/sol
id = /obj/item/card/id/distress/fsf
l_pocket = /obj/item/tank/emergency_oxygen/double
l_ear = /obj/item/device/radio/headset/distress
backpack_contents = list(
/obj/item/melee/energy/sword/knife/sol = 1
)
belt_contents = list(
/obj/item/ammo_magazine/c762/sol = 1,
/obj/item/ammo_magazine/mc9mm = 2,
/obj/item/handcuffs/ziptie = 2,
/obj/item/grenade/frag = 1
)
accessory = /obj/item/clothing/accessory/holster/hip/brown
accessory_contents = list(/obj/item/gun/projectile/pistol/sol = 1)
/datum/outfit/admin/ert/fsf/get_id_access()
return get_distress_access_lesser()
/datum/outfit/admin/ert/fsf/medic
name = "Free Solarian Fleets Medic"
belt = /obj/item/storage/belt/medical
back = /obj/item/storage/backpack/satchel_med
suit_store = /obj/item/gun/projectile/shotgun/pump/combat/sol
gloves = /obj/item/clothing/gloves/latex
backpack_contents = list(
/obj/item/storage/firstaid/combat = 1,
/obj/item/ammo_magazine/mc9mm = 2,
/obj/item/storage/box/shotgunshells = 1,
/obj/item/storage/firstaid/adv = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/stack/medical/advanced/bruise_pack = 1,
/obj/item/stack/medical/advanced/ointment = 1,
/obj/item/melee/energy/sword/knife/sol = 1
)
belt_contents = list(
/obj/item/reagent_containers/hypospray/cmo = 1,
/obj/item/reagent_containers/glass/bottle/inaprovaline = 1,
/obj/item/reagent_containers/glass/bottle/antitoxin = 1,
/obj/item/reagent_containers/glass/bottle/dexalin_plus = 1,
/obj/item/reagent_containers/glass/bottle/bicaridine = 1,
/obj/item/reagent_containers/glass/bottle/dermaline = 1,
/obj/item/reagent_containers/glass/bottle/perconol = 1
)
/datum/outfit/admin/ert/fsf/sapper
name = "Free Solarian Fleets Sapper"
back = /obj/item/storage/backpack/duffel
belt = /obj/item/storage/belt/utility/very_full
gloves = /obj/item/clothing/gloves/yellow
back = /obj/item/storage/backpack/duffel/eng
suit_store = /obj/item/gun/projectile/shotgun/pump/combat/sol
accessory = /obj/item/clothing/accessory/storage/brown_vest
accessory_contents = list(
/obj/item/plastique = 5
)
backpack_contents = list(
/obj/item/melee/energy/sword/knife/sol = 1,
/obj/item/handcuffs/ziptie = 1,
/obj/item/clothing/glasses/welding/superior = 1,
/obj/item/storage/box/shotgunshells = 1,
/obj/item/gun/projectile/pistol/sol = 1,
/obj/item/ammo_magazine/mc9mm = 2,
/obj/item/grenade/frag = 2
)
belt_contents = null
/datum/outfit/admin/ert/fsf/leader
name = "Free Solarian Fleets Fireteam Leader"
l_hand = /obj/item/gun/projectile/automatic/rifle/sol
r_hand = null
back = /obj/item/rig/military/fsf
suit_store = null
suit = null
head = null
backpack_contents = list()
belt_contents = list(
/obj/item/ammo_magazine/c762/sol = 1,
/obj/item/melee/energy/sword/knife/sol = 1,
/obj/item/ammo_magazine/mc9mm = 2,
/obj/item/handcuffs/ziptie = 2
)
/datum/outfit/admin/ert/fsf/synth
name = "Free Solarian Fleets Synthetic Unit"
uniform = /obj/item/clothing/under/rank/fatigues
shoes = /obj/item/clothing/shoes/jackboots
belt = /obj/item/storage/belt/utility/very_full
head = null
suit = null
suit_store = null
l_pocket = null
belt_contents = null
l_ear = /obj/item/device/radio/headset/distress
backpack_contents = list(
/obj/item/melee/energy/sword/knife/sol = 1,
/obj/item/ammo_magazine/mc9mm = 2
)