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Ghost Roles (#6706)
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@@ -13,6 +13,7 @@
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wall_type = /turf/simulated/wall/titanium
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floor_type = /turf/simulated/floor/reinforced
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spawn_roof = TRUE
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var/list/supplied_drop_types = list()
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var/door_type = /obj/structure/droppod_door
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var/drop_type = /mob/living/simple_animal/parrot
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@@ -23,6 +23,7 @@ var/global/list/map_count = list()
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var/wall_type = /turf/simulated/wall
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var/floor_type = /turf/simulated/floor
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var/target_turf_type
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var/spawn_roof = FALSE //Set to TRUE if a roof should be spawned based.
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// Storage for the final iteration of the map.
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var/list/map = list() // Actual map.
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@@ -179,6 +180,8 @@ var/global/list/map_count = list()
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var/newpath = get_appropriate_path(map[tmp_cell])
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if(newpath)
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T.ChangeTurf(newpath)
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if(spawn_roof)
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T.spawn_roof()
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get_additional_spawns(map[tmp_cell],T,get_spawn_dir(x, y))
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return T
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