Also fixes missing backpacks for assistants.
This commit is contained in:
Techhead0
2015-05-31 14:03:41 -04:00
parent 99e9172d31
commit aa2564b798
3 changed files with 4 additions and 6 deletions

View File

@@ -14,6 +14,10 @@
/datum/job/assistant/equip(var/mob/living/carbon/human/H)
if(!H) return 0
switch(H.backbag)
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(H), slot_back)
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_norm(H), slot_back)
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
H.equip_to_slot_or_del(new /obj/item/clothing/under/color/grey(H), slot_w_uniform)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(H), slot_shoes)
return 1

View File

@@ -23,7 +23,6 @@ var/datum/announcement/minor/captain_announcement = new(do_newscast = 1)
if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/captain(H), slot_back)
if(3) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel_cap(H), slot_back)
if(4) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(H), slot_back)
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack)
var/obj/item/clothing/under/U = new /obj/item/clothing/under/rank/captain(H)
if(H.age>49)
U.accessories += new /obj/item/clothing/accessory/medal/gold/captain(U)

View File

@@ -472,11 +472,6 @@ var/global/datum/controller/occupations/job_master
var/sound/announce_sound = (ticker.current_state <= GAME_STATE_SETTING_UP)? null : sound('sound/misc/boatswain.ogg', volume=20)
captain_announcement.Announce("All hands, Captain [H.real_name] on deck!", new_sound=announce_sound)
if(istype(H.back, /obj/item/weapon/storage))
new /obj/item/weapon/storage/box/survival(H.back)
else
H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand)
//Deferred item spawning.
if(spawn_in_storage && spawn_in_storage.len)
var/obj/item/weapon/storage/B