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Fix mounted (sub)machine gun using safeties (#8992)
The mounted machine guns had a safety, which started as set to 1. This caused it being unable to function when mounted. This is fixed by removing the safety from the weapon class used.
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@@ -93,6 +93,7 @@
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list(mode_name="3-round bursts", burst=3, fire_delay=null, move_delay=4, burst_accuracy=list(0,-1,-1), dispersion=list(0, 15, 15)),
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list(mode_name="short bursts", burst=5, fire_delay=null, move_delay=4, burst_accuracy=list(0,-1,-1,-2,-2), dispersion=list(0, 15, 15, 18, 18, 20))
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)
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has_safety = FALSE
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/obj/item/gun/energy/crossbow/cyborg
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name = "mounted energy-crossbow"
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@@ -137,4 +138,4 @@
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R.cell.use(350)
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return 1
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return 0
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return 0
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