Changes how clumsy checks are handled (#6299)

This pr adds the is_clumsy check, that checks if the mob has the mutation or if they are drunk enough. This fixes a bug where mobs would still have the clumsy mutation due to drinking.
This commit is contained in:
Alberyk
2019-04-14 19:45:45 +03:00
committed by Erki
parent 0cc7d1388e
commit aa70b6cffb
28 changed files with 57 additions and 33 deletions
+1 -1
View File
@@ -15,7 +15,7 @@
var/last_used = 0 //last world.time it was used.
/obj/item/device/flash/proc/clown_check(var/mob/user)
if(user && (CLUMSY in user.mutations) && prob(50))
if(user && (user.is_clumsy()) && prob(50))
to_chat(user, "<span class='warning'>\The [src] slips out of your hand.</span>")
user.drop_from_inventory(src)
return 0