mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-20 20:37:34 +01:00
Mental Medication Additions (#4648)
The less controversial tweaks Tweaked the metabolism rate of mental medication to reflect their intended values. Reduced the dosage threshold to suppress traumas to reflect their intended values. Syringe (drugs) now contains truth serum. Cardox is now slightly poisonous, and can directly remove phoron from blood when consumed. Cardox can now remove phoron in the air when applied to turfs. A secure box of loyalty implants, hextrasenil pills, and cardox grenades are now located in the vault. The vault now contains some misc emergency gear that a head of staff can access in case of a dire situation. Current gear are loyalty implants, expensive cardox grenades, and Hextrasenil pills.
This commit is contained in:
@@ -4,6 +4,7 @@ HEALTH ANALYZER
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GAS ANALYZER
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MASS SPECTROMETER
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REAGENT SCANNER
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BREATH ANALYZER
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*/
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/obj/item/device/healthanalyzer
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@@ -19,8 +20,7 @@ REAGENT SCANNER
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throw_range = 10
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matter = list(DEFAULT_WALL_MATERIAL = 200)
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origin_tech = list(TECH_MAGNET = 1, TECH_BIO = 1)
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var/mode = 1;
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var/mode = 1
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/obj/item/device/healthanalyzer/attack(mob/living/M as mob, mob/living/user as mob)
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if ( ((CLUMSY in user.mutations) || (DUMB in user.mutations)) && prob(50))
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@@ -112,15 +112,6 @@ REAGENT SCANNER
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++unknown
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if(unknown)
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user << "<span class='warning'>Non-medical reagent[(unknown > 1)?"s":""] found in subject's stomach.</span>"
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if(C.breathing && C.breathing.total_volume)
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var/unknown = 0
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for(var/datum/reagent/R in C.breathing.reagent_list)
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if(R.scannable)
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user << "<span class='notice'>[R.name] found in subject's respitory system.</span>"
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else
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++unknown
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if(unknown)
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user << "<span class='warning'>Non-medical reagent[(unknown > 1)?"s":""] found in subject's respitory system.</span>"
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if(C.virus2.len)
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for (var/ID in C.virus2)
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if (ID in virusDB)
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@@ -402,4 +393,93 @@ REAGENT SCANNER
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var/value = get_value(target)
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user.visible_message("\The [user] scans \the [target] with \the [src]")
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user.show_message("Price estimation of \the [target]: [value ? value : "N/A"] Credits")
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user.show_message("Price estimation of \the [target]: [value ? value : "N/A"] Credits")
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/obj/item/device/breath_analyzer
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name = "breath analyzer"
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desc = "A hand-held breath analyzer that provides a robust amount of information about the subject's repository system."
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icon_state = "breath_analyzer"
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item_state = "analyzer"
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w_class = 2.0
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flags = CONDUCT
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slot_flags = SLOT_BELT
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throwforce = 5
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throw_speed = 4
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throw_range = 20
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matter = list(DEFAULT_WALL_MATERIAL = 30,"glass" = 20)
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origin_tech = list(TECH_MAGNET = 2, TECH_BIO = 2)
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/obj/item/device/breath_analyzer/attack(mob/living/carbon/human/H as mob, mob/living/user as mob)
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if (!istype(H))
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to_chat(user,"<span class='warning'>You can't find a way to use the [src] on [H]!</span>")
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return
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if ( ((CLUMSY in user.mutations) || (DUMB in user.mutations)) && prob(20))
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to_chat(user,"<span class='danger'>Your hand slips from clumsiness!</span>")
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eyestab(H,user)
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to_chat(user,"<span class='danger'>Alert: No breathing detected.</span>")
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return
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if (!user.IsAdvancedToolUser())
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to_chat(user,"<span class='warning'>You don't have the dexterity to do this!</span>")
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return
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if(user == H && !H.can_eat(src))
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return
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else if(!H.can_force_feed(user, src))
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return
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user.setClickCooldown(DEFAULT_QUICK_COOLDOWN)
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user.do_attack_animation(H)
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user.visible_message("<span class='notice'>[user] is trying to take a breath sample from [H].</span>","<span class='notice'>You gently insert the [src] into [H]'s mouth.</span>")
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if (!LAZYLEN(src.other_DNA))
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LAZYADD(src.other_DNA, H.dna.unique_enzymes)
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src.other_DNA_type = "saliva"
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if (!do_after(user, 2 SECONDS, act_target = H))
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to_chat(user,"<span class='notice'>You and the target need to be standing still in order to take a breath sample.</span>")
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return
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user.visible_message("<span class='notice'>[user] takes a breath sample from [H].</span>","<span class='notice'>The [src] clicks as it finishes reading [H]'s breath sample.</span>")
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to_chat(user,"<b>Breath Sample Results:</b>")
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if(H.stat == DEAD || H.losebreath || !H.breathing)
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to_chat(user,"<span class='danger'>Alert: No breathing detected.</span>")
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return
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to_chat(user,H.getOxyLoss() > 50 ? "<font color='blue'><b>Severe oxygen deprivation detected.</b></font>" : "Subject oxygen levels normal.")
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var/obj/item/organ/L = H.internal_organs_by_name["lungs"]
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if(istype(L))
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to_chat(user,L.is_bruised() ? "<font color='red'><b>Ruptured lung detected.</b></font>" : "Subject lung health normal.")
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else
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to_chat(user,"<span class='warning'>Subject lung health unknown.</span>")
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var/additional_string = "<font color='green'>\[NORMAL\]</font>"
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var/bac = H.get_blood_alcohol()
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switch(bac)
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if(INTOX_JUDGEIMP to INTOX_MUSCLEIMP)
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additional_string = "\[LIGHTLY INTOXICATED\]"
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if(INTOX_MUSCLEIMP to INTOX_VOMIT)
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additional_string = "\[MODERATELY INTOXICATED\]"
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if(INTOX_VOMIT to INTOX_BALANCE)
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additional_string = "<font color='red'>\[HEAVILY INTOXICATED\]</font>"
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if(INTOX_BALANCE to INTOX_DEATH)
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additional_string = "<font color='red'>\[ALCOHOL POISONING LIKELY\]</font>"
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if(INTOX_DEATH to INFINITY)
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additional_string = "<font color='red'>\[DEATH IMMINENT\]</font>"
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to_chat(user,"<span class='normal'>Blood Alcohol Content: [round(bac,0.01)] <b>[additional_string]</b></span>")
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if(H.breathing && H.breathing.total_volume)
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var/unknown = 0
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for(var/datum/reagent/R in H.breathing.reagent_list)
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if(R.scannable)
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to_chat(user,"<span class='notice'>[R.name] found in subject's respitory system.</span>")
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else
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++unknown
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if(unknown)
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to_chat(user,"<span class='warning'>Non-medical reagent[(unknown > 1)?"s":""] found in subject's respitory system.</span>")
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@@ -184,7 +184,7 @@
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invisibility = INVISIBILITY_MAXIMUM //Why am i doing this?
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//To make sure all reagents can work
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//correctly before deleting the grenade.
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QDEL_IN(src, 50)
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QDEL_IN(src, 50)
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/obj/item/weapon/grenade/chem_grenade/large
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name = "large chem grenade"
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@@ -283,6 +283,7 @@
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beakers += B1
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beakers += B2
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icon_state = initial(icon_state) +"_locked"
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/obj/item/weapon/grenade/chem_grenade/cleaner
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name = "cleaner grenade"
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desc = "BLAM!-brand foaming space cleaner. In a special applicator for rapid cleaning of wide areas."
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@@ -304,6 +305,28 @@
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beakers += B2
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icon_state = initial(icon_state) +"_locked"
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/obj/item/weapon/grenade/chem_grenade/large/phoroncleaner
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name = "large cardox grenade"
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desc = "A large smoke grenade containing a heavy amount of cardox. Use in case of phoron leaks. Warning: Harmful to Vaurca health."
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stage = 2
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path = 1
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Initialize()
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. = ..()
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var/obj/item/weapon/reagent_containers/glass/beaker/large/B1 = new(src)
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var/obj/item/weapon/reagent_containers/glass/beaker/large/B2 = new(src)
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B1.reagents.add_reagent("water", 60)
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B1.reagents.add_reagent("cardox", 60)
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B2.reagents.add_reagent("surfactant", 60)
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B2.reagents.add_reagent("cardox", 60)
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detonator = new/obj/item/device/assembly_holder/timer_igniter(src)
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beakers += B1
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beakers += B2
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icon_state = initial(icon_state) +"_locked"
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/obj/item/weapon/grenade/chem_grenade/teargas
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name = "tear gas grenade"
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desc = "Concentrated Capsaicin. Contents under pressure. Use with caution."
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@@ -1368,3 +1368,34 @@
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</body>
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</html>
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"}
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/obj/item/weapon/book/manual/brainwashing
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name = "Disloyal to Loyal: The Legality of Brainwashing"
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icon_state ="rulebook"
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author = "Dr. Fredrick Richards"
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title = "Disloyal to Loyal: The Legality of Brainwashing"
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dat = {"<html>
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<head>
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<style>
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h1 {font-size: 21px; margin: 15px 0px 5px;}
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h2 {font-size: 15px; margin: 15px 0px 5px;}
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li {margin: 2px 0px 2px 15px;}
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ul {margin: 5px; padding: 0px;}
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ol {margin: 5px; padding: 0px 15px;}
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body {font-size: 13px; font-family: Verdana;}
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</style>
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</head>
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<body>
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<h1>Disloyal to Loyal: The Legality of Brainwashing</h1>
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<h2>by Doctor Fredrick Richards with help from the NanoTrasen Legal Department</h2>
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While it may be tempting as a Captain, Head of Security, or sometimes an officer to go around distributing anti-psychotics to maintain the peace, there are a few Corporate regulations and rules that must be kept in mind before even considering obtaining the medication.<BR><BR>
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<h2>Pre-injection</h2>
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Generally, anti-psychotic medications should only be given out to criminals who have been charged with crimes that typically have Hold until Transfer, Cyborgification, and Loyalty Implant sentences, however some exceptions may apply. It is important to note that when using medicine to rehabilitate a criminal, the criminal in question is now legally considered a medical patient. In Tau Ceti space, it is illegal to prescribe, consume, or force a patient to consume anti-psychotic medication as a non-medical professional. As such, a non-medical personnel who injects or feeds prisoners with anti-psychotics may be charged with Suspicious Conduct, Excessive Use of Force In Detainment, Mistreatment of Prisoners, Neglect of Duty, Assault, Exceeding Official Powers, Mistreatment of Prisoners, and/or Gross Negligence. A trained and licensed medical professional are legally required to perform an evaluation first, and must be the one to perform the injection.<BR><BR>
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<h2>Post-injection</h2>
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It is your duty as a member of the security department to oversee the health and well-being of prisoners and parolees. Those who have been giving anti-psychotic medication must be carefully monitored for their behaviour. Prisoners who skip doses, or overdose, are a threat to themselves and the people near them. If in the case of an overdose occurs, or a dose is missed, medical personnel should be contacted immediately and the situation dealt with appropriately. Failure to do so may result in Gross Negligence charges and potential demotion.
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</body>
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</html>
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"}
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@@ -83,6 +83,7 @@
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icon_state = "medicalbelt"
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item_state = "medical"
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can_hold = list(
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/obj/item/device/breath_analyzer,
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/obj/item/device/healthanalyzer,
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/obj/item/weapon/dnainjector,
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/obj/item/weapon/reagent_containers/dropper,
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@@ -982,3 +982,27 @@
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/obj/item/weapon/storage/box/stims/fill()
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for(var/i in 1 to 4)
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new /obj/item/weapon/reagent_containers/hypospray/autoinjector/stimpack(src)
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/obj/item/weapon/storage/box/inhalers
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name = "inhaler kit"
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desc = "A box filled with several inhalers and empty inhaler cartridges."
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icon_state = "box_inhalers"
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/obj/item/weapon/storage/box/inhalers/fill()
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for(var/i in 1 to 2)
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new /obj/item/weapon/personal_inhaler(src)
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for(var/i in 1 to 6)
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new /obj/item/weapon/reagent_containers/personal_inhaler_cartridge(src)
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/obj/item/weapon/storage/box/inhalers_large
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name = "combat inhaler kit"
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desc = "A box filled with a combat inhaler and several large empty inhaler cartridges."
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icon_state = "box_inhalers"
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/obj/item/weapon/storage/box/inhalers_large/fill()
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new /obj/item/weapon/personal_inhaler/combat(src)
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for(var/i in 1 to 6)
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new /obj/item/weapon/reagent_containers/personal_inhaler_cartridge/large(src)
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@@ -25,16 +25,14 @@
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fill()
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..()
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if (empty) return
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icon_state = pick("ointment","firefirstaid")
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/stack/medical/ointment( src )
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new /obj/item/stack/medical/ointment( src )
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new /obj/item/device/healthanalyzer( src )
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new /obj/item/weapon/reagent_containers/hypospray/autoinjector( src )
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new /obj/item/stack/medical/ointment( src )
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new /obj/item/stack/medical/ointment( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src )
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new /obj/item/weapon/reagent_containers/pill/kelotane( src ) //Replaced ointment with these since they actually work --Errorage
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return
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@@ -55,16 +53,14 @@
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/obj/item/weapon/storage/firstaid/toxin
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name = "toxin first aid"
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desc = "Used to treat when you have a high amoutn of toxins in your body."
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desc = "Used to treat when you have a high amount of toxins in your body."
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icon_state = "antitoxin"
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item_state = "firstaid-toxin"
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fill()
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..()
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if (empty) return
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icon_state = pick("antitoxin","antitoxfirstaid","antitoxfirstaid2","antitoxfirstaid3")
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new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
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new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
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new /obj/item/weapon/reagent_containers/syringe/antitoxin( src )
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@@ -75,21 +71,21 @@
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return
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/obj/item/weapon/storage/firstaid/o2
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name = "oxygen deprivation first aid"
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desc = "A box full of oxygen goodies."
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name = "oxygen deprivation kit"
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desc = "A box full of oxygen related goodies."
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icon_state = "o2"
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item_state = "firstaid-o2"
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fill()
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..()
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if (empty) return
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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new /obj/item/weapon/reagent_containers/pill/dexalin( src )
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new /obj/item/weapon/reagent_containers/inhaler/dexalin( src )
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new /obj/item/weapon/reagent_containers/inhaler/dexalin( src )
|
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new /obj/item/weapon/reagent_containers/inhaler/dexalin( src )
|
||||
new /obj/item/weapon/reagent_containers/inhaler/dexalin( src )
|
||||
new /obj/item/weapon/reagent_containers/hypospray/autoinjector( src )
|
||||
new /obj/item/weapon/reagent_containers/syringe/inaprovaline( src )
|
||||
new /obj/item/device/healthanalyzer( src )
|
||||
new /obj/item/weapon/reagent_containers/hypospray/autoinjector( src )
|
||||
new /obj/item/device/breath_analyzer( src )
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||||
return
|
||||
|
||||
/obj/item/weapon/storage/firstaid/adv
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||||
@@ -124,7 +120,7 @@
|
||||
new /obj/item/weapon/storage/pill_bottle/dexalin_plus(src)
|
||||
new /obj/item/weapon/storage/pill_bottle/dylovene(src)
|
||||
new /obj/item/weapon/storage/pill_bottle/tramadol(src)
|
||||
new /obj/item/weapon/storage/pill_bottle/spaceacillin(src)
|
||||
new /obj/item/weapon/reagent_containers/inhaler/hyperzine(src)
|
||||
new /obj/item/stack/medical/splint(src)
|
||||
return
|
||||
|
||||
@@ -148,7 +144,8 @@
|
||||
new /obj/item/weapon/bonegel(src)
|
||||
new /obj/item/weapon/FixOVein(src)
|
||||
new /obj/item/stack/medical/advanced/bruise_pack(src)
|
||||
|
||||
new /obj/item/weapon/reagent_containers/inhaler/soporific(src)
|
||||
new /obj/item/weapon/reagent_containers/inhaler/soporific(src)
|
||||
make_exact_fit()
|
||||
|
||||
/obj/item/weapon/storage/firstaid/brute
|
||||
@@ -322,31 +319,3 @@
|
||||
new /obj/item/weapon/reagent_containers/pill/escitalopram( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/escitalopram( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/escitalopram( src )
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/trisyndicotin
|
||||
name = "bottle of Trisyndicotin pills"
|
||||
desc = "Used to free one's mind from the oppression of NanoTrasen."
|
||||
|
||||
fill()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/pill/trisyndicotin( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/trisyndicotin( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/trisyndicotin( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/trisyndicotin( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/trisyndicotin( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/trisyndicotin( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/trisyndicotin( src )
|
||||
|
||||
/obj/item/weapon/storage/pill_bottle/hextrasenil
|
||||
name = "bottle of Hextrasenil pills"
|
||||
desc = "Pacification through medication."
|
||||
|
||||
fill()
|
||||
..()
|
||||
new /obj/item/weapon/reagent_containers/pill/hextrasenil( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/hextrasenil( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/hextrasenil( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/hextrasenil( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/hextrasenil( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/hextrasenil( src )
|
||||
new /obj/item/weapon/reagent_containers/pill/hextrasenil( src )
|
||||
|
||||
@@ -81,7 +81,6 @@
|
||||
new /obj/item/weapon/implantcase/loyalty(src)
|
||||
new /obj/item/weapon/implanter/loyalty(src)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/lockbox/clusterbang
|
||||
name = "lockbox of clusterbangs"
|
||||
desc = "You have a bad feeling about opening this."
|
||||
|
||||
@@ -258,3 +258,14 @@
|
||||
new /obj/item/weapon/spacecash/c1000(src)
|
||||
new /obj/item/weapon/spacecash/c1000(src)
|
||||
new /obj/item/weapon/spacecash/c1000(src)
|
||||
|
||||
/obj/item/weapon/storage/box/syndie_kit/stimulants
|
||||
name = "box of stimulants"
|
||||
desc = "Comes with a combat inhaler, a large cartridge of hyperzine, a large cartridge of inaprovaline, and a large empty cartridge."
|
||||
|
||||
/obj/item/weapon/storage/box/syndie_kit/stimulants/fill()
|
||||
..()
|
||||
new /obj/item/weapon/personal_inhaler/combat( src )
|
||||
new /obj/item/weapon/reagent_containers/personal_inhaler_cartridge/large/hyperzine( src )
|
||||
new /obj/item/weapon/reagent_containers/personal_inhaler_cartridge/large/inaprovaline( src )
|
||||
new /obj/item/weapon/reagent_containers/personal_inhaler_cartridge/large( src )
|
||||
@@ -196,7 +196,8 @@
|
||||
/obj/item/seeds/ambrosiavulgarisseed = 2,
|
||||
/obj/item/seeds/ambrosiadeusseed = 1,
|
||||
/obj/item/clothing/mask/gas/voice = 1,
|
||||
/obj/item/clothing/gloves/brassknuckles = 2
|
||||
/obj/item/clothing/gloves/brassknuckles = 2,
|
||||
/obj/item/weapon/reagent_containers/inhaler/space_drugs = 2
|
||||
)
|
||||
|
||||
/obj/random/energy
|
||||
@@ -816,6 +817,7 @@
|
||||
/obj/item/weapon/spacecash/ewallet/lotto = 0.3,
|
||||
/obj/random/spacecash = 0.3,
|
||||
/obj/item/device/firing_pin = 0.3,
|
||||
/obj/item/weapon/reagent_containers/inhaler/hyperzine = 0.1,
|
||||
/obj/item/weapon/storage/box/pineapple = 0.1
|
||||
)
|
||||
|
||||
|
||||
@@ -111,6 +111,7 @@
|
||||
new /obj/item/weapon/reagent_containers/hypospray(src)
|
||||
new /obj/item/clothing/suit/storage/toggle/labcoat/cmo(src)
|
||||
new /obj/item/clothing/suit/storage/toggle/labcoat/cmoalt(src)
|
||||
new /obj/item/weapon/storage/box/inhalers(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/CMO2
|
||||
name = "chief medical officer's attire"
|
||||
@@ -168,7 +169,8 @@
|
||||
new /obj/item/weapon/storage/box/pillbottles(src)
|
||||
new /obj/item/weapon/storage/box/spraybottles(src)
|
||||
new /obj/item/weapon/storage/box/spraybottles(src)
|
||||
|
||||
new /obj/item/weapon/storage/box/inhalers(src)
|
||||
new /obj/item/weapon/storage/box/inhalers(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/medical_wall
|
||||
name = "first aid closet"
|
||||
|
||||
@@ -148,10 +148,13 @@
|
||||
new /obj/item/taperoll/police(src)
|
||||
new /obj/item/device/flash(src)
|
||||
new /obj/item/device/holowarrant(src)
|
||||
new /obj/item/device/breath_analyzer(src)
|
||||
//Belts
|
||||
new /obj/item/clothing/accessory/holster/waist(src)
|
||||
new /obj/item/weapon/storage/belt/security(src)
|
||||
|
||||
|
||||
|
||||
/obj/structure/closet/secure_closet/hos2
|
||||
name = "head of security's attire"
|
||||
req_access = list(access_hos)
|
||||
@@ -178,6 +181,8 @@
|
||||
new /obj/item/weapon/storage/belt/security(src)
|
||||
new /obj/item/clothing/accessory/holster/waist(src)
|
||||
|
||||
new /obj/item/device/breath_analyzer(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/warden
|
||||
name = "warden's locker"
|
||||
req_access = list(access_armory)
|
||||
|
||||
Reference in New Issue
Block a user