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Assunzione & Port Volturno (#22258)
Contains assets, code, maps, etc. for Assunzione and Port Volturno. This is something like v0.9 for live unit testing, etc. Do not merge yet. ### Asset Licenses The following assets that **have not** been created by myself are included in this PR: | Path | Original Author | License | | --- | --- | --- | | icons/obj/structure/urban/arches.dmi | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/assunzione_neon.dmi | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/assunzione_signs.dmi (stafylia_sign) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/billboard.dmi (sign_assunzione1 & 2) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/poles.dmi (radial_floodlight) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/restaurant.dmi (menu_gyro) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/statues.dmi (aec_small) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/pottedplants_big.dmi (luce-vine-plant) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/pottedplants_small.dmi (luce-vine-plant) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/billboard.dmi (sign_assunzione3) | Minzeyes | CC-BY-SA | | icons/obj/structure/urban/assunzione_96x110.dmi | Minzeyes | CC-BY-SA | | icons/turf/smooth/composite_brick.dmi | [nauticall](https://github.com/nauticall) | CC-BY-SA | --------- Signed-off-by: Batrachophreno <Batrochophreno@gmail.com> Co-authored-by: Kano <89972582+kano-dot@users.noreply.github.com>
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@@ -53,7 +53,7 @@ GLOBAL_LIST_INIT(tape_roll_applications, list())
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/obj/item/tape/police
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name = "police tape"
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desc = "A length of police tape. Do not cross."
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req_one_access = list(ACCESS_SECURITY, ACCESS_KONYANG_POLICE) // Any role that is considered 'police' and gets this item should also have it's access added to this variable. If this list gets too long we may need to make subtypes.
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req_one_access = list(ACCESS_SECURITY, ACCESS_PORTOFCALL_POLICE) // Any role that is considered 'police' and gets this item should also have it's access added to this variable. If this list gets too long we may need to make subtypes.
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icon_base = "police"
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/obj/item/taperoll/medical
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