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Assunzione & Port Volturno (#22258)
Contains assets, code, maps, etc. for Assunzione and Port Volturno. This is something like v0.9 for live unit testing, etc. Do not merge yet. ### Asset Licenses The following assets that **have not** been created by myself are included in this PR: | Path | Original Author | License | | --- | --- | --- | | icons/obj/structure/urban/arches.dmi | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/assunzione_neon.dmi | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/assunzione_signs.dmi (stafylia_sign) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/billboard.dmi (sign_assunzione1 & 2) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/poles.dmi (radial_floodlight) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/restaurant.dmi (menu_gyro) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/statues.dmi (aec_small) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/pottedplants_big.dmi (luce-vine-plant) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/pottedplants_small.dmi (luce-vine-plant) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/billboard.dmi (sign_assunzione3) | Minzeyes | CC-BY-SA | | icons/obj/structure/urban/assunzione_96x110.dmi | Minzeyes | CC-BY-SA | | icons/turf/smooth/composite_brick.dmi | [nauticall](https://github.com/nauticall) | CC-BY-SA | --------- Signed-off-by: Batrachophreno <Batrochophreno@gmail.com> Co-authored-by: Kano <89972582+kano-dot@users.noreply.github.com>
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@@ -82,6 +82,13 @@
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. = ..(mapload, MATERIAL_SANDSTONE)
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canSmoothWith = list(src.type)
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/turf/simulated/wall/brick
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icon = 'icons/turf/smooth/wall_preview.dmi'
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icon_state = "brick"
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/turf/simulated/wall/brick/Initialize(mapload)
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. = ..(mapload, MATERIAL_BRICK)
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/turf/simulated/wall/ironphoron/Initialize(mapload)
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canSmoothWith = list(src.type)
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. = ..(mapload, MATERIAL_IRON, MATERIAL_PHORON)
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@@ -21,7 +21,8 @@
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/obj/structure/window_frame/unanchored,
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/obj/structure/window_frame/empty,
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/obj/machinery/door,
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/obj/machinery/door/airlock
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/obj/machinery/door/airlock,
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/obj/structure/arch
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)
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hitsound = 'sound/weapons/Genhit.ogg'
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explosion_resistance = 10
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