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Assunzione & Port Volturno (#22258)
Contains assets, code, maps, etc. for Assunzione and Port Volturno. This is something like v0.9 for live unit testing, etc. Do not merge yet. ### Asset Licenses The following assets that **have not** been created by myself are included in this PR: | Path | Original Author | License | | --- | --- | --- | | icons/obj/structure/urban/arches.dmi | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/assunzione_neon.dmi | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/assunzione_signs.dmi (stafylia_sign) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/billboard.dmi (sign_assunzione1 & 2) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/poles.dmi (radial_floodlight) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/restaurant.dmi (menu_gyro) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/statues.dmi (aec_small) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/pottedplants_big.dmi (luce-vine-plant) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/pottedplants_small.dmi (luce-vine-plant) | [Fyni](https://github.com/Fyniiy) | CC-BY-SA | | icons/obj/structure/urban/billboard.dmi (sign_assunzione3) | Minzeyes | CC-BY-SA | | icons/obj/structure/urban/assunzione_96x110.dmi | Minzeyes | CC-BY-SA | | icons/turf/smooth/composite_brick.dmi | [nauticall](https://github.com/nauticall) | CC-BY-SA | --------- Signed-off-by: Batrachophreno <Batrochophreno@gmail.com> Co-authored-by: Kano <89972582+kano-dot@users.noreply.github.com>
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@@ -302,3 +302,19 @@
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),
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WILDLIFE = list() //no xanu wildlife assets yet
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)
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// it's looking pretty bleak out there boys
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/singleton/biome/snow/assunzione
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spawn_types = list(
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PLANET_TURF = list(/turf/simulated/floor/exoplanet/permafrost = 1),
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GRASSES = list(),
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LARGE_FLORA = list(
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/obj/structure/flora/rock/ice = 2,
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/obj/structure/flora/tree/dead = 1
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),
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SMALL_FLORA = list(
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/obj/structure/flora/assunzione/bush/lucevine = 3,
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/obj/effect/floor_decal/snowdrift/large/random = 2
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),
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WILDLIFE = list()
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)
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