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https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-23 08:31:57 +00:00
Add's the Hermes mech to robotics. (#5959)
This commit is contained in:
@@ -682,6 +682,7 @@
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#include "code\game\mecha\equipment\weapons\weapons.dm"
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#include "code\game\mecha\equipment\weapons\weapons.dm"
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#include "code\game\mecha\medical\medical.dm"
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#include "code\game\mecha\medical\medical.dm"
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#include "code\game\mecha\medical\odysseus.dm"
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#include "code\game\mecha\medical\odysseus.dm"
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#include "code\game\mecha\working\hermes.dm"
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#include "code\game\mecha\working\hoverpod.dm"
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#include "code\game\mecha\working\hoverpod.dm"
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#include "code\game\mecha\working\ripley.dm"
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#include "code\game\mecha\working\ripley.dm"
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#include "code\game\mecha\working\working.dm"
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#include "code\game\mecha\working\working.dm"
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@@ -94,7 +94,7 @@
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const_holder.icon_state = "ripley0"
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const_holder.icon_state = "ripley0"
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const_holder.density = 1
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const_holder.density = 1
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const_holder.cut_overlays()
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const_holder.cut_overlays()
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qdel(src)
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QDEL_IN(src, 0)
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/datum/construction/reversible/mecha/ripley
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/datum/construction/reversible/mecha/ripley
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result = "/obj/mecha/working/ripley"
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result = "/obj/mecha/working/ripley"
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@@ -301,8 +301,7 @@
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const_holder.icon = 'icons/mecha/mech_construction.dmi'
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const_holder.icon = 'icons/mecha/mech_construction.dmi'
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const_holder.icon_state = "gygax0"
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const_holder.icon_state = "gygax0"
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const_holder.density = 1
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const_holder.density = 1
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spawn()
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QDEL_IN(src, 0)
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qdel(src)
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return
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return
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@@ -582,8 +581,7 @@
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const_holder.icon = 'icons/mecha/mech_construction.dmi'
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const_holder.icon = 'icons/mecha/mech_construction.dmi'
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const_holder.icon_state = "fireripley0"
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const_holder.icon_state = "fireripley0"
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const_holder.density = 1
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const_holder.density = 1
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spawn()
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QDEL_IN(src, 0)
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qdel(src)
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return
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return
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@@ -805,8 +803,7 @@
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const_holder.icon = 'icons/mecha/mech_construction.dmi'
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const_holder.icon = 'icons/mecha/mech_construction.dmi'
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const_holder.icon_state = "durand0"
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const_holder.icon_state = "durand0"
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const_holder.density = 1
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const_holder.density = 1
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spawn()
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QDEL_IN(src, 0)
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qdel(src)
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return
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return
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/datum/construction/reversible/mecha/durand
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/datum/construction/reversible/mecha/durand
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@@ -1409,8 +1406,7 @@
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const_holder.icon = 'icons/mecha/mech_construction.dmi'
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const_holder.icon = 'icons/mecha/mech_construction.dmi'
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const_holder.icon_state = "odysseus0"
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const_holder.icon_state = "odysseus0"
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const_holder.density = 1
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const_holder.density = 1
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spawn()
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QDEL_IN(src, 0)
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qdel(src)
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return
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return
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@@ -1594,3 +1590,215 @@
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..()
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..()
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feedback_inc("mecha_odysseus_created",1)
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feedback_inc("mecha_odysseus_created",1)
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return
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return
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/////// Hermes
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/datum/construction/mecha/hermes_chassis
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steps = list(list("key"=/obj/item/mecha_parts/part/hermes_torso),//1
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list("key"=/obj/item/mecha_parts/part/hermes_head),//2
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list("key"=/obj/item/mecha_parts/part/hermes_left_arm),//3
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list("key"=/obj/item/mecha_parts/part/hermes_right_arm),//4
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list("key"=/obj/item/mecha_parts/part/hermes_left_leg),//5
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list("key"=/obj/item/mecha_parts/part/hermes_right_leg)//6
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)
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custom_action(step, atom/used_atom, mob/user)
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user.visible_message("[user] has connected [used_atom] to [holder].", "You connect [used_atom] to [holder]")
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holder.add_overlay("[used_atom.icon_state]+o")
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qdel(used_atom)
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return 1
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action(atom/used_atom,mob/user as mob)
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return check_all_steps(used_atom,user)
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spawn_result()
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var/obj/item/mecha_parts/chassis/const_holder = holder
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const_holder.construct = new /datum/construction/reversible/mecha/hermes(const_holder)
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const_holder.icon = 'icons/mecha/mech_construction.dmi'
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const_holder.icon_state = "hermes0"
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const_holder.density = 1
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QDEL_IN(src, 0)
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return
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/datum/construction/reversible/mecha/hermes
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result = "/obj/mecha/working/hermes"
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steps = list(
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//1
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list("key"=/obj/item/weapon/weldingtool,
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"backkey"=/obj/item/weapon/wrench,
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"desc"="External armor is wrenched."),
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//2
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list("key"=/obj/item/weapon/wrench,
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"backkey"=/obj/item/weapon/crowbar,
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"desc"="External armor is installed."),
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//3
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list("key"=/obj/item/stack/material/plasteel,
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"backkey"=/obj/item/weapon/weldingtool,
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"desc"="Internal armor is welded."),
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//4
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list("key"=/obj/item/weapon/weldingtool,
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"backkey"=/obj/item/weapon/wrench,
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"desc"="Internal armor is wrenched"),
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//5
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list("key"=/obj/item/weapon/wrench,
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"backkey"=/obj/item/weapon/crowbar,
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"desc"="Internal armor is installed"),
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//6
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list("key"=/obj/item/stack/material/steel,
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"backkey"=/obj/item/weapon/screwdriver,
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"desc"="Peripherals control module is secured"),
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//7
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list("key"=/obj/item/weapon/screwdriver,
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"backkey"=/obj/item/weapon/crowbar,
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"desc"="Peripherals control module is installed"),
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//8
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list("key"=/obj/item/weapon/circuitboard/mecha/hermes/peripherals,
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"backkey"=/obj/item/weapon/screwdriver,
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"desc"="Central control module is secured"),
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//9
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list("key"=/obj/item/weapon/screwdriver,
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"backkey"=/obj/item/weapon/crowbar,
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"desc"="Central control module is installed"),
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//10
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list("key"=/obj/item/weapon/circuitboard/mecha/hermes/main,
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"backkey"=/obj/item/weapon/screwdriver,
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"desc"="The wiring is adjusted"),
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//11
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list("key"=/obj/item/weapon/wirecutters,
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"backkey"=/obj/item/weapon/screwdriver,
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"desc"="The wiring is added"),
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//12
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list("key"=/obj/item/stack/cable_coil,
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"backkey"=/obj/item/weapon/screwdriver,
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"desc"="The hydraulic systems are active."),
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//13
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list("key"=/obj/item/weapon/screwdriver,
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"backkey"=/obj/item/weapon/wrench,
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"desc"="The hydraulic systems are connected."),
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//14
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list("key"=/obj/item/weapon/wrench,
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"desc"="The hydraulic systems are disconnected.")
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)
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/datum/construction/reversible/mecha/hermes/action(atom/used_atom,mob/user as mob)
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return check_step(used_atom,user)
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/datum/construction/reversible/mecha/hermes/custom_action(index, diff, atom/used_atom, mob/user)
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if(!..())
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return 0
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//TODO: better messages.
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switch(index)
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if(14)
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user.visible_message("[user] connects [holder] hydraulic systems", "You connect [holder] hydraulic systems.")
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holder.icon_state = "hermes1"
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if(13)
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if(diff==FORWARD)
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user.visible_message("[user] activates [holder] hydraulic systems.", "You activate [holder] hydraulic systems.")
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holder.icon_state = "hermes2"
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else
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user.visible_message("[user] disconnects [holder] hydraulic systems", "You disconnect [holder] hydraulic systems.")
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holder.icon_state = "hermes0"
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if(12)
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if(diff==FORWARD)
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user.visible_message("[user] adds the wiring to [holder].", "You add the wiring to [holder].")
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holder.icon_state = "hermes3"
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else
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user.visible_message("[user] deactivates [holder] hydraulic systems.", "You deactivate [holder] hydraulic systems.")
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holder.icon_state = "hermes1"
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if(11)
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if(diff==FORWARD)
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user.visible_message("[user] adjusts the wiring of [holder].", "You adjust the wiring of [holder].")
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holder.icon_state = "hermes4"
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else
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user.visible_message("[user] removes the wiring from [holder].", "You remove the wiring from [holder].")
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var/obj/item/stack/cable_coil/coil = new /obj/item/stack/cable_coil(get_turf(holder))
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coil.amount = 4
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holder.icon_state = "hermes2"
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if(10)
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if(diff==FORWARD)
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user.visible_message("[user] installs the central control module into [holder].", "You install the central computer mainboard into [holder].")
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qdel(used_atom)
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holder.icon_state = "hermes5"
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else
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user.visible_message("[user] disconnects the wiring of [holder].", "You disconnect the wiring of [holder].")
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holder.icon_state = "hermes3"
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if(9)
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if(diff==FORWARD)
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user.visible_message("[user] secures the mainboard.", "You secure the mainboard.")
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holder.icon_state = "hermes6"
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else
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user.visible_message("[user] removes the central control module from [holder].", "You remove the central computer mainboard from [holder].")
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new /obj/item/weapon/circuitboard/mecha/hermes/main(get_turf(holder))
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holder.icon_state = "hermes4"
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if(8)
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if(diff==FORWARD)
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user.visible_message("[user] installs the peripherals control module into [holder].", "You install the peripherals control module into [holder].")
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qdel(used_atom)
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holder.icon_state = "hermes7"
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else
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user.visible_message("[user] unfastens the mainboard.", "You unfasten the mainboard.")
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holder.icon_state = "hermes5"
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if(7)
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if(diff==FORWARD)
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user.visible_message("[user] secures the peripherals control module.", "You secure the peripherals control module.")
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holder.icon_state = "hermes8"
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else
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user.visible_message("[user] removes the peripherals control module from [holder].", "You remove the peripherals control module from [holder].")
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new /obj/item/weapon/circuitboard/mecha/hermes/peripherals(get_turf(holder))
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holder.icon_state = "hermes6"
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if(6)
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if(diff==FORWARD)
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user.visible_message("[user] installs internal armor layer to [holder].", "You install internal armor layer to [holder].")
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holder.icon_state = "hermes9"
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else
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user.visible_message("[user] unfastens the peripherals control module.", "You unfasten the peripherals control module.")
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holder.icon_state = "hermes7"
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if(5)
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if(diff==FORWARD)
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user.visible_message("[user] secures internal armor layer.", "You secure internal armor layer.")
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holder.icon_state = "hermes10"
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else
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user.visible_message("[user] pries internal armor layer from [holder].", "You prie internal armor layer from [holder].")
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var/obj/item/stack/material/steel/MS = new /obj/item/stack/material/steel(get_turf(holder))
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MS.amount = 5
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holder.icon_state = "hermes8"
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if(4)
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if(diff==FORWARD)
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user.visible_message("[user] welds internal armor layer to [holder].", "You weld the internal armor layer to [holder].")
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holder.icon_state = "hermes11"
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else
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user.visible_message("[user] unfastens the internal armor layer.", "You unfasten the internal armor layer.")
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holder.icon_state = "hermes9"
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if(3)
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if(diff==FORWARD)
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user.visible_message("[user] installs [used_atom] layer to [holder].", "You install external reinforced armor layer to [holder].")
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holder.icon_state = "hermes12"
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else
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user.visible_message("[user] cuts internal armor layer from [holder].", "You cut the internal armor layer from [holder].")
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holder.icon_state = "hermes10"
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if(2)
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if(diff==FORWARD)
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user.visible_message("[user] secures external armor layer.", "You secure external reinforced armor layer.")
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holder.icon_state = "hermes13"
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else
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var/obj/item/stack/material/plasteel/MS = new /obj/item/stack/material/plasteel(get_turf(holder))
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MS.amount = 5
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user.visible_message("[user] pries [MS] from [holder].", "You prie [MS] from [holder].")
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holder.icon_state = "hermes11"
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if(1)
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if(diff==FORWARD)
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user.visible_message("[user] welds external armor layer to [holder].", "You weld external armor layer to [holder].")
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holder.icon_state = "hermes14"
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else
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user.visible_message("[user] unfastens the external armor layer.", "You unfasten the external armor layer.")
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holder.icon_state = "hermes12"
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return 1
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/datum/construction/reversible/mecha/hermes/spawn_result()
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..()
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feedback_inc("mecha_hermes_created",1)
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return
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@@ -299,3 +299,43 @@
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origin_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
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origin_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
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construction_time = 200
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construction_time = 200
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construction_cost = list(DEFAULT_WALL_MATERIAL=15000)*/
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construction_cost = list(DEFAULT_WALL_MATERIAL=15000)*/
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//////////// HERMES
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/obj/item/mecha_parts/chassis/hermes
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name = "Hermes Chassis"
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Initialize()
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..()
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construct = new /datum/construction/mecha/hermes_chassis(src)
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/obj/item/mecha_parts/part/hermes_torso
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name="Hermes Torso"
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icon_state = "hermes_harness"
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origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_BIO = 3, TECH_ENGINEERING = 3)
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/obj/item/mecha_parts/part/hermes_head
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name="Hermes Head"
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icon_state = "hermes_head"
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origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_MAGNET = 3, TECH_ENGINEERING = 3)
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/obj/item/mecha_parts/part/hermes_left_arm
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name="Hermes Left Arm"
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icon_state = "hermes_l_arm"
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origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
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/obj/item/mecha_parts/part/hermes_right_arm
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name="Hermes Right Arm"
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icon_state = "hermes_r_arm"
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origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
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/obj/item/mecha_parts/part/hermes_left_leg
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name="Hermes Left Leg"
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icon_state = "hermes_l_leg"
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origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
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/obj/item/mecha_parts/part/hermes_right_leg
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name="Hermes Right Leg"
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icon_state = "hermes_r_leg"
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||||||
|
origin_tech = list(TECH_DATA = 2, TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
|
||||||
@@ -112,6 +112,27 @@
|
|||||||
name = "Seraph wreckage"
|
name = "Seraph wreckage"
|
||||||
icon_state = "seraph-broken"
|
icon_state = "seraph-broken"
|
||||||
|
|
||||||
|
/obj/effect/decal/mecha_wreckage/hermes
|
||||||
|
name = "Hermes wreckage"
|
||||||
|
icon_state = "hermes-broken"
|
||||||
|
|
||||||
|
/obj/effect/decal/mecha_wreckage/hermes/New()
|
||||||
|
..()
|
||||||
|
var/list/parts = list(
|
||||||
|
/obj/item/mecha_parts/part/hermes_torso,
|
||||||
|
/obj/item/mecha_parts/part/hermes_left_arm,
|
||||||
|
/obj/item/mecha_parts/part/hermes_right_arm,
|
||||||
|
/obj/item/mecha_parts/part/hermes_left_leg,
|
||||||
|
/obj/item/mecha_parts/part/hermes_right_leg
|
||||||
|
)
|
||||||
|
for(var/i=0;i<2;i++)
|
||||||
|
if(!isemptylist(parts) && prob(40))
|
||||||
|
var/part = pick(parts)
|
||||||
|
welder_salvage += part
|
||||||
|
parts -= part
|
||||||
|
return
|
||||||
|
|
||||||
|
|
||||||
/obj/effect/decal/mecha_wreckage/ripley
|
/obj/effect/decal/mecha_wreckage/ripley
|
||||||
name = "Ripley wreckage"
|
name = "Ripley wreckage"
|
||||||
icon_state = "ripley-broken"
|
icon_state = "ripley-broken"
|
||||||
@@ -130,6 +151,9 @@
|
|||||||
parts -= part
|
parts -= part
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/obj/effect/decal/mecha_wreckage/ripley/firefighter
|
/obj/effect/decal/mecha_wreckage/ripley/firefighter
|
||||||
name = "Firefighter wreckage"
|
name = "Firefighter wreckage"
|
||||||
icon_state = "firefighter-broken"
|
icon_state = "firefighter-broken"
|
||||||
|
|||||||
24
code/game/mecha/working/hermes.dm
Normal file
24
code/game/mecha/working/hermes.dm
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
/obj/mecha/working/hermes
|
||||||
|
desc = "The Einstein Engines Hermes mechanized industrial assistance unit is a fast, responsive and cheap mech meant for heavy lifting and field work over longer distances than others dominated by those of its Hephaestus counterparts."
|
||||||
|
name = "Hermes"
|
||||||
|
icon_state = "hermes"
|
||||||
|
initial_icon = "hermes"
|
||||||
|
step_in = 5
|
||||||
|
step_energy_drain = 0
|
||||||
|
max_temperature = 20000
|
||||||
|
health = 150
|
||||||
|
wreckage = /obj/effect/decal/mecha_wreckage/hermes
|
||||||
|
cargo_capacity = 6
|
||||||
|
damage_absorption = list("brute"=1.6,"fire"=0.3,"bullet"=0.5,"laser"=0.8,"energy"=1.25,"bomb"=2)
|
||||||
|
internals_req_access = list()
|
||||||
|
|
||||||
|
|
||||||
|
/obj/mecha/working/hermes/Destroy()
|
||||||
|
for(var/atom/movable/A in src.cargo)
|
||||||
|
A.forceMove(loc)
|
||||||
|
var/turf/T = loc
|
||||||
|
if(istype(T))
|
||||||
|
T.Entered(A)
|
||||||
|
step_rand(A)
|
||||||
|
cargo.Cut()
|
||||||
|
return ..()
|
||||||
@@ -29,7 +29,7 @@
|
|||||||
max_temperature = 65000
|
max_temperature = 65000
|
||||||
health = 250
|
health = 250
|
||||||
lights_power = 8
|
lights_power = 8
|
||||||
step_in = 7
|
step_in = 6
|
||||||
damage_absorption = list("brute"=0.6,"fire"=0.5,"bullet"=0.8,"laser"=0.7,"energy"=0.85,"bomb"=0.5)
|
damage_absorption = list("brute"=0.6,"fire"=0.5,"bullet"=0.8,"laser"=0.7,"energy"=0.85,"bomb"=0.5)
|
||||||
wreckage = /obj/effect/decal/mecha_wreckage/ripley/firefighter
|
wreckage = /obj/effect/decal/mecha_wreckage/ripley/firefighter
|
||||||
|
|
||||||
|
|||||||
@@ -84,6 +84,17 @@
|
|||||||
name = T_BOARD_MECHA("Odysseus central control")
|
name = T_BOARD_MECHA("Odysseus central control")
|
||||||
icon_state = "mainboard"
|
icon_state = "mainboard"
|
||||||
|
|
||||||
|
/obj/item/weapon/circuitboard/mecha/hermes
|
||||||
|
origin_tech = list(TECH_DATA = 2)
|
||||||
|
|
||||||
|
/obj/item/weapon/circuitboard/mecha/hermes/peripherals
|
||||||
|
name = T_BOARD_MECHA("Hermes peripherals control")
|
||||||
|
icon_state = "mcontroller"
|
||||||
|
|
||||||
|
/obj/item/weapon/circuitboard/mecha/hermes/main
|
||||||
|
name = T_BOARD_MECHA("Hermes central control")
|
||||||
|
icon_state = "mainboard"
|
||||||
|
|
||||||
/obj/item/weapon/circuitboard/mecha/phazon
|
/obj/item/weapon/circuitboard/mecha/phazon
|
||||||
origin_tech = list(TECH_DATA = 5, TECH_BLUESPACE = 5)
|
origin_tech = list(TECH_DATA = 5, TECH_BLUESPACE = 5)
|
||||||
|
|
||||||
|
|||||||
@@ -357,6 +357,19 @@
|
|||||||
/datum/design/circuit/mecha/AssembleDesignDesc()
|
/datum/design/circuit/mecha/AssembleDesignDesc()
|
||||||
desc = "Allows for the construction of \a [name] module."
|
desc = "Allows for the construction of \a [name] module."
|
||||||
|
|
||||||
|
|
||||||
|
/datum/design/circuit/mecha/hermes_main
|
||||||
|
name = "Hermes central control"
|
||||||
|
id = "hermes_main"
|
||||||
|
build_path = /obj/item/weapon/circuitboard/mecha/hermes/main
|
||||||
|
sort_string = "MAAAB"
|
||||||
|
|
||||||
|
/datum/design/circuit/mecha/hermes_peri
|
||||||
|
name = "Hermes peripherals control"
|
||||||
|
id = "hermes_peri"
|
||||||
|
build_path = /obj/item/weapon/circuitboard/mecha/hermes/peripherals
|
||||||
|
sort_string = "MAAAC"
|
||||||
|
|
||||||
/datum/design/circuit/mecha/ripley_main
|
/datum/design/circuit/mecha/ripley_main
|
||||||
name = "APLU 'Ripley' central control"
|
name = "APLU 'Ripley' central control"
|
||||||
id = "ripley_main"
|
id = "ripley_main"
|
||||||
|
|||||||
@@ -324,6 +324,61 @@
|
|||||||
time = 60
|
time = 60
|
||||||
materials = list(DEFAULT_WALL_MATERIAL = 50000, "uranium" = 10000)
|
materials = list(DEFAULT_WALL_MATERIAL = 50000, "uranium" = 10000)
|
||||||
|
|
||||||
|
|
||||||
|
/// Hermes
|
||||||
|
|
||||||
|
/datum/design/item/mechfab/hermes
|
||||||
|
category = "Hermes"
|
||||||
|
|
||||||
|
/datum/design/item/mechfab/hermes/chassis
|
||||||
|
name = "Hermes chassis"
|
||||||
|
id = "hermes_chassis"
|
||||||
|
build_path = /obj/item/mecha_parts/chassis/hermes
|
||||||
|
time = 10
|
||||||
|
materials = list(DEFAULT_WALL_MATERIAL = 20000)
|
||||||
|
|
||||||
|
/datum/design/item/mechfab/hermes/torso
|
||||||
|
name = "Hermes torso"
|
||||||
|
id = "hermes_torso"
|
||||||
|
build_path = /obj/item/mecha_parts/part/hermes_torso
|
||||||
|
time = 18
|
||||||
|
materials = list(DEFAULT_WALL_MATERIAL = 21000)
|
||||||
|
|
||||||
|
/datum/design/item/mechfab/hermes/head
|
||||||
|
name = "Hermes head"
|
||||||
|
id = "hermes_head"
|
||||||
|
build_path = /obj/item/mecha_parts/part/hermes_head
|
||||||
|
time = 10
|
||||||
|
materials = list(DEFAULT_WALL_MATERIAL = 1000, "glass" = 1000)
|
||||||
|
|
||||||
|
/datum/design/item/mechfab/hermes/left_arm
|
||||||
|
name = "Hermes left arm"
|
||||||
|
id = "hermes_left_arm"
|
||||||
|
build_path = /obj/item/mecha_parts/part/hermes_left_arm
|
||||||
|
time = 12
|
||||||
|
materials = list(DEFAULT_WALL_MATERIAL = 10000)
|
||||||
|
|
||||||
|
/datum/design/item/mechfab/hermes/right_arm
|
||||||
|
name = "Hermes right arm"
|
||||||
|
id = "hermes_right_arm"
|
||||||
|
build_path = /obj/item/mecha_parts/part/hermes_right_arm
|
||||||
|
time = 12
|
||||||
|
materials = list(DEFAULT_WALL_MATERIAL = 10000)
|
||||||
|
|
||||||
|
/datum/design/item/mechfab/hermes/left_leg
|
||||||
|
name = "Hermes left leg"
|
||||||
|
id = "hermes_left_leg"
|
||||||
|
build_path = /obj/item/mecha_parts/part/hermes_left_leg
|
||||||
|
time = 13
|
||||||
|
materials = list(DEFAULT_WALL_MATERIAL = 10000)
|
||||||
|
|
||||||
|
/datum/design/item/mechfab/hermes/right_leg
|
||||||
|
name = "Hermes right leg"
|
||||||
|
id = "hermes_right_leg"
|
||||||
|
build_path = /obj/item/mecha_parts/part/hermes_right_leg
|
||||||
|
time = 13
|
||||||
|
materials = list(DEFAULT_WALL_MATERIAL = 10000)
|
||||||
|
|
||||||
/datum/design/item/robot_upgrade
|
/datum/design/item/robot_upgrade
|
||||||
build_type = MECHFAB
|
build_type = MECHFAB
|
||||||
time = 12
|
time = 12
|
||||||
@@ -376,6 +431,10 @@
|
|||||||
materials = list(DEFAULT_WALL_MATERIAL = 10000, "phoron" = 15000, "uranium" = 20000)
|
materials = list(DEFAULT_WALL_MATERIAL = 10000, "phoron" = 15000, "uranium" = 20000)
|
||||||
build_path = /obj/item/robot_parts/robot_component/jetpack
|
build_path = /obj/item/robot_parts/robot_component/jetpack
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
//Commented out by nanako
|
//Commented out by nanako
|
||||||
/datum/design/item/robot_upgrade/rcd
|
/datum/design/item/robot_upgrade/rcd
|
||||||
|
|||||||
41
html/changelogs/hermes.yml
Normal file
41
html/changelogs/hermes.yml
Normal file
@@ -0,0 +1,41 @@
|
|||||||
|
################################
|
||||||
|
# Example Changelog File
|
||||||
|
#
|
||||||
|
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||||
|
#
|
||||||
|
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||||
|
# When it is, any changes listed below will disappear.
|
||||||
|
#
|
||||||
|
# Valid Prefixes:
|
||||||
|
# bugfix
|
||||||
|
# wip (For works in progress)
|
||||||
|
# tweak
|
||||||
|
# soundadd
|
||||||
|
# sounddel
|
||||||
|
# rscadd (general adding of nice things)
|
||||||
|
# rscdel (general deleting of nice things)
|
||||||
|
# imageadd
|
||||||
|
# imagedel
|
||||||
|
# maptweak
|
||||||
|
# spellcheck (typo fixes)
|
||||||
|
# experiment
|
||||||
|
# balance
|
||||||
|
# admin
|
||||||
|
# backend
|
||||||
|
# security
|
||||||
|
# refactor
|
||||||
|
#################################
|
||||||
|
|
||||||
|
# Your name.
|
||||||
|
author: Drago,Kyres
|
||||||
|
|
||||||
|
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||||
|
delete-after: True
|
||||||
|
|
||||||
|
# Any changes you've made. See valid prefix list above.
|
||||||
|
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||||
|
# SCREW THIS UP AND IT WON'T WORK.
|
||||||
|
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||||
|
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||||
|
changes:
|
||||||
|
- rscadd: "Add's the Hermes mech to robotics."
|
||||||
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|
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Binary file not shown.
|
Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 21 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 183 KiB After Width: | Height: | Size: 198 KiB |
Reference in New Issue
Block a user