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Add various additional hints to guns, minor projectiles code cleanup (#21633)
As title. Adds several mechanics/assembly/disassembly hints to several gun types, and also handles some minor code cleanup where I found issues. No mechanical changes.
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@@ -65,8 +65,8 @@
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max_shots = 20
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charge_cost = 100
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projectile_type = /obj/projectile/bullet/pistol/medium/ap
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self_recharge = 1
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use_external_power = 1
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self_recharge = TRUE
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use_external_power = TRUE
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recharge_time = 5
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sel_mode = 1
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needspin = FALSE
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@@ -82,7 +82,7 @@
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desc = "A weapon favored by mercenary infiltration teams, this one is suited to be used by robots."
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max_shots = 4
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charge_cost = 200
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use_external_power = 1
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use_external_power = TRUE
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/obj/item/gun/launcher/grenade/cyborg
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name = "mounted grenade launcher"
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