Adds a couple of lore themed mercenary gear loadout (#6644)

Adds a bit of what is related here: https://forums.aurorastation.org/topic/11941-antagonist-rework-20/

Pretty much, adds a couple of gear crates that mercenary teams, seeking to do a lore related gimmick, can buy by pooling their crystals. Right now, it is just adds a couple of human related factions, such as eridani, sol alliance, elyra and the frontier.
This commit is contained in:
Alberyk
2019-07-04 21:13:17 +03:00
committed by Erki
parent 709f225460
commit ad9caa77ae
31 changed files with 448 additions and 5 deletions
@@ -426,3 +426,19 @@
name = "ion slug box"
icon_state = "empslugbox"
ammo_type = /obj/item/ammo_casing/gauss/emp
/obj/item/ammo_magazine/plasma
name = "heavy duty plasma cell"
icon_state = "heavy_plasma_cell"
mag_type = MAGAZINE
caliber = "plasma slug"
ammo_type = /obj/item/ammo_casing/plasma_slug
max_ammo = 10
/obj/item/ammo_magazine/plasma/light
name = "small plasma cell"
icon_state = "light_plasma_cell"
caliber = "plasma bolt"
ammo_type = /obj/item/ammo_casing/plasma_bolt
max_ammo = 30
+15 -1
View File
@@ -273,4 +273,18 @@
name = "ion slug"
desc = "A heavy ion gauss slug."
icon_state = "empslug"
projectile_type = /obj/item/projectile/ion/gauss
projectile_type = /obj/item/projectile/ion/gauss
/obj/item/ammo_casing/plasma_slug
name = "plasma slug"
desc = "A plasma slug."
icon_state = "plasmaslug"
caliber = "plasma slug"
projectile_type = /obj/item/projectile/plasma
/obj/item/ammo_casing/plasma_bolt
name = "plasma bolt"
desc = "A plasma bolt."
icon_state = "plasmabolt"
caliber = "plasma bolt"
projectile_type = /obj/item/projectile/plasma/light
@@ -0,0 +1,36 @@
/obj/item/weapon/gun/projectile/plasma
name = "plasma shotgun"
desc = "A marvel of Elyran weapons technology which utilizes superheated plasma to pierce thick armor with gruesome results."
icon_state = "slammer"
item_state = "slammer"
w_class = 3
origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3)
ammo_type = /obj/item/ammo_casing/plasma_slug
magazine_type = /obj/item/ammo_magazine/plasma
allowed_magazines = list(/obj/item/ammo_magazine/plasma)
caliber = "plasma slug"
fire_sound = 'sound/weapons/gunshot/slammer.ogg'
load_method = MAGAZINE
handle_casings = DELETE_CASINGS
fire_delay = 8
/obj/item/weapon/gun/projectile/plasma/update_icon()
..()
if(ammo_magazine)
icon_state = "[initial(icon_state)]"
else
icon_state = "[initial(icon_state)]-empty"
/obj/item/weapon/gun/projectile/plasma/bolter
name = "plasma bolter"
desc = "A miniaturized, less efficient version of the infamous plasma slammer. Sacrifices much of its power for a more compact frame."
icon_state = "bolter"
item_state = "bolter"
w_class = 2
ammo_type = /obj/item/ammo_casing/plasma_bolt
magazine_type = /obj/item/ammo_magazine/plasma/light
allowed_magazines = list(/obj/item/ammo_magazine/plasma/light)
caliber = "plasma bolt"
fire_sound = 'sound/weapons/gunshot/bolter.ogg'
fire_delay = 6
@@ -274,3 +274,19 @@
/obj/item/projectile/magic/teleport/proc/blink_mob(mob/living/L)
do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg')
/obj/item/projectile/plasma
name = "plasma slug"
icon_state = "plasma_bolt"
damage = 25
damage_type = BRUTE
check_armour = "energy"
incinerate = 10
armor_penetration = 20
penetrating = 1
/obj/item/projectile/plasma/light
name = "plasma bolt"
damage = 10
armor_penetration = 10
incinerate = 5