SCC Scout Ship (#17826)

* scout ship stuff

* stuff

* work

* xyz

* all roles

* things

* mappin

* things

* Revert "things"

This reverts commit ca4006f1c8.

* thingz

* ay

* xyz

* spawner

* a

* H

* holy hell

* huh

* m

* 6

* a

* o

* 9

* 8

* o

* o

* xd

* 5

* 2

* 999

* areas

* 7

* a

* 134

* 12

* o

* random.dmi

* 87

* a

* s

* u

* 5

* 7

* 6547

* ,

* 2534

* ghostspawner

* 2

* 5

* 6

---------

Co-authored-by: DreamySkrell <>
This commit is contained in:
DreamySkrell
2023-12-18 12:27:09 +00:00
committed by GitHub
co-authored by DreamySkrell <>
parent ec27ad0972
commit ae3bf5f331
14 changed files with 73709 additions and 16 deletions
+2 -2
View File
@@ -297,8 +297,8 @@
/obj/random/junk
name = "random trash"
desc = "This is toss."
icon = 'icons/obj/trash.dmi'
icon_state = "koisbar"
icon = 'icons/obj/random.dmi'
icon_state = "junk"
spawn_nothing_percentage = 5
problist = list(
/obj/item/trash/koisbar = 0.5,
+7 -7
View File
@@ -1,8 +1,8 @@
/obj/random/tool
name = "random tool"
desc = "This is a random tool"
icon = 'icons/obj/tools.dmi'
icon_state = "wrench"
icon = 'icons/obj/random.dmi'
icon_state = "tool"
spawnlist = list(
/obj/item/screwdriver,
/obj/item/wirecutters,
@@ -27,7 +27,7 @@
/obj/random/powercell
name = "random powercell"
desc = "This is a random powercell."
icon = 'icons/obj/power.dmi'
icon = 'icons/obj/random.dmi'
icon_state = "cell"
problist = list(
/obj/item/cell/crap = 10,
@@ -53,8 +53,8 @@
/obj/random/toolbox
name = "random toolbox"
desc = "This is a random toolbox."
icon = 'icons/obj/storage/toolbox.dmi'
icon_state = "red"
icon = 'icons/obj/random.dmi'
icon_state = "toolbox"
spawnlist = list(
/obj/item/storage/toolbox/mechanical = 3,
/obj/item/storage/toolbox/electrical = 2,
@@ -64,8 +64,8 @@
/obj/random/tech_supply
name = "random tech supply"
desc = "This is a random piece of technology supplies."
icon = 'icons/obj/power.dmi'
icon_state = "cell"
icon = 'icons/obj/random.dmi'
icon_state = "tech_supply"
problist = list(
/obj/random/powercell = 3,
/obj/random/technology_scanner = 2,
@@ -551,6 +551,8 @@
//Quantity of spawns is number of discrete selections from the loot lists, default 10
/obj/structure/closet/crate/loot
icon = 'icons/obj/random.dmi'
icon_state = "loot_crate"
var/rarity = 1
var/quantity = 10
var/list/spawntypes