mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-29 11:31:38 +00:00
Wizard blade, loadout and general dev tweaks (#1905)
-add reflection and parry to the wizard rune sword -tweaks and add more things to the custom loadout -remove the linebin and thermals from cargo -add exosuit paint kits and some other things to cargo spawn -re-add the non slip flag to skrells - Fixes #1890 -adds more hats -beastmen botanists now get some snowflake gloves -unathi are now poisoned by alcohol, at jackboot's request -fix smacking people against toilets having no delay -fix some visible message issues and wrong date in the sink and shower -removed being able to select bst gear using chameleon clothing -fix some grammer -fix vaurca voidsuits having an outdated species
This commit is contained in:
@@ -28,7 +28,7 @@
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/datum/gear/accessory/holster
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display_name = "holster selection"
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path = /obj/item/clothing/accessory/holster
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path = /obj/item/clothing/accessory/holster/armpit
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allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective", "Security Cadet")
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/datum/gear/accessory/holster/New()
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@@ -42,7 +42,7 @@
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/datum/gear/accessory/tie
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display_name = "tie selection"
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path = /obj/item/clothing/accessory
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path = /obj/item/clothing/accessory/blue
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/datum/gear/accessory/tie/New()
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..()
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@@ -28,6 +28,11 @@
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/datum/gear/eyes/sciencegoggles
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display_name = "science Goggles"
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path = /obj/item/clothing/glasses/science
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/datum/gear/eyes/mesonprescription
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display_name = "meson goggles, prescription"
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path = /obj/item/clothing/glasses/meson/prescription
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allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer","Engineering Apprentice", "Research Director","Scientist")
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/datum/gear/eyes/security
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display_name = "security HUD"
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@@ -1,7 +1,7 @@
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/datum/gear/gloves
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display_name = "watch"
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path = /obj/item/clothing/gloves/watch
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cost = 2
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cost = 1
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slot = slot_gloves
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sort_category = "Gloves and Handwear"
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@@ -1,6 +1,6 @@
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/datum/gear/head
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display_name = "hat, boatsman"
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path = /obj/item/clothing/head/boaterhat
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display_name = "ushanka"
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path = /obj/item/clothing/head/ushanka
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slot = slot_head
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sort_category = "Hats and Headwear"
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@@ -64,12 +64,12 @@
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path = /obj/item/clothing/head/beret/sec/hos
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allowed_roles = list("Head of Security")
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/datum/gear/head/cap/corp
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/datum/gear/head/corp
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display_name = "cap, corporate (security)"
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path = /obj/item/clothing/head/soft/sec/corp
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allowed_roles = list("Security Officer","Head of Security","Warden","Security Cadet","Detective")
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/datum/gear/head/cap/sec
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/datum/gear/head/sec
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display_name = "cap, security"
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path = /obj/item/clothing/head/soft/sec
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allowed_roles = list("Security Officer","Head of Security","Warden","Security Cadet","Detective")
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@@ -92,26 +92,29 @@
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display_name = "hair flower pin, red"
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path = /obj/item/clothing/head/hairflower
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/datum/gear/head/bowler
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display_name = "hat, bowler"
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path = /obj/item/clothing/head/bowler
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/datum/gear/head/hats
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display_name = "hat selection"
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path = /obj/item/clothing/head/boaterhat
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/datum/gear/head/fez
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display_name = "hat, fez"
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path = /obj/item/clothing/head/fez
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/datum/gear/head/tophat
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display_name = "hat, tophat"
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path = /obj/item/clothing/head/that
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/datum/gear/head/hats/New()
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..()
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var/hats = list()
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hats["hat, boatsman"] = /obj/item/clothing/head/boaterhat
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hats["hat, bowler"] = /obj/item/clothing/head/bowler
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hats["hat, fez"] = /obj/item/clothing/head/fez
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hats["hat, tophat"] = /obj/item/clothing/head/that
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hats["hat, feather trilby"] = /obj/item/clothing/head/feathertrilby
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hats["hat, fedora"] = /obj/item/clothing/head/fedora
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hats["hat, beaver"] = /obj/item/clothing/head/beaverhat
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hats["hat, cowboy"] = /obj/item/clothing/head/cowboy
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hats["hat, wide-brimmed cowboy"] = /obj/item/clothing/head/cowboy/wide
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hats["hat, sombrero"] = /obj/item/clothing/head/sombrero
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gear_tweaks += new/datum/gear_tweak/path(hats)
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/datum/gear/head/philosopher_wig
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display_name = "natural philosopher's wig"
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path = /obj/item/clothing/head/philosopher_wig
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/datum/gear/head/ushanka
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display_name = "ushanka"
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path = /obj/item/clothing/head/ushanka
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/datum/gear/head/hijab
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display_name = "hijab selection"
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path = /obj/item/clothing/head/hijab
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@@ -127,3 +130,17 @@
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hijab["blue hijab"] = /obj/item/clothing/head/hijab/blue
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gear_tweaks += new/datum/gear_tweak/path(hijab)
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/datum/gear/head/surgical
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display_name = "surgical cap selection"
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path = /obj/item/clothing/head/surgery/blue
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allowed_roles = list("Scientist","Chief Medical Officer","Medical Doctor","Geneticist","Chemist","Paramedic","Nursing Intern","Xenobiologist","Roboticist","Research Director","Detective")
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/datum/gear/head/surgical/New()
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..()
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var/surgical = list()
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surgical["surgical cap, purple"] = /obj/item/clothing/head/surgery/purple
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surgical["surgical cap, blue"] = /obj/item/clothing/head/surgery/blue
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surgical["surgical cap, green"] = /obj/item/clothing/head/surgery/green
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surgical["surgical cap, black"] = /obj/item/clothing/head/surgery/black
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gear_tweaks += new/datum/gear_tweak/path(surgical)
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@@ -79,6 +79,10 @@
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display_name = "track jacket"
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path = /obj/item/clothing/suit/storage/toggle/tracksuit
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/datum/gear/suit/ian
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display_name = "worn shirt"
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path = /obj/item/clothing/suit/ianshirt
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/datum/gear/suit/winter
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display_name = "winter coat"
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path = /obj/item/clothing/suit/storage/hooded/wintercoat
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@@ -101,7 +105,7 @@
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/datum/gear/suit/winter/medical
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display_name = "winter coat, medical"
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path = /obj/item/clothing/suit/storage/hooded/wintercoat/medical
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allowed_roles = list("Chief Medical Officer","Medical Doctor","Paramedic","Nursing Intern","Psychiatrist","Chemist",)
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allowed_roles = list("Chief Medical Officer","Medical Doctor","Paramedic","Nursing Intern","Psychiatrist","Chemist")
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/datum/gear/suit/winter/engineering
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display_name = "winter coat, engineering"
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@@ -126,4 +130,4 @@
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/datum/gear/suit/winter/mining
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display_name = "winter coat, mining"
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path = /obj/item/clothing/suit/storage/hooded/wintercoat/miner
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allowed_roles = list("Quartermaster","Head of Personnel","Shaft Miner")
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allowed_roles = list("Quartermaster","Head of Personnel","Shaft Miner")
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@@ -5,18 +5,10 @@
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slot = slot_w_uniform
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sort_category = "Uniforms and Casual Dress"
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/datum/gear/uniform/cheongsam
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display_name = "cheongsam, white"
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path = /obj/item/clothing/under/cheongsam
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/datum/gear/uniform/kilt
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display_name = "kilt"
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path = /obj/item/clothing/under/kilt
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/datum/gear/uniform/jumpskirt
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display_name = "jumpskirt, black"
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path = /obj/item/clothing/under/blackjumpskirt
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/datum/gear/uniform/jumpsuit
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display_name = "generic jumpsuits"
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path = /obj/item/clothing/under/color/grey
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@@ -46,16 +38,17 @@
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gear_tweaks += new/datum/gear_tweak/path(jumpsuit)
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/datum/gear/uniform/skirt
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display_name = "plaid skirt, blue"
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display_name = "skirt selection"
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path = /obj/item/clothing/under/dress/plaid_blue
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/datum/gear/uniform/skirt/purple
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display_name = "plaid skirt, purple"
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path = /obj/item/clothing/under/dress/plaid_purple
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/datum/gear/uniform/skirt/red
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display_name = "plaid skirt, red"
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path = /obj/item/clothing/under/dress/plaid_red
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/datum/gear/uniform/skirt/New()
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..()
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var/skirts = list()
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skirts["plaid skirt, blue"] = /obj/item/clothing/under/dress/plaid_blue
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skirts["plaid skirt, purple"] = /obj/item/clothing/under/dress/plaid_purple
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skirts["plaid skirt, red"] = /obj/item/clothing/under/dress/plaid_red
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skirts["jumpskirt, black"] = /obj/item/clothing/under/blackjumpskirt
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gear_tweaks += new/datum/gear_tweak/path(skirts)
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/datum/gear/uniform/suit
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display_name = "suit selection"
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@@ -87,7 +80,7 @@
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/datum/gear/uniform/scrubs
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display_name = "scrubs selection"
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path = /obj/item/clothing/under/rank/medical/black
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allowed_roles = list("Scientist","Chief Medical Officer","Medical Doctor","Geneticist","Paramedic","Nursing Intern","Xenobiologist","Roboticist","Research Director","Detective",)
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allowed_roles = list("Scientist","Chief Medical Officer","Medical Doctor","Chemist","Geneticist","Paramedic","Nursing Intern","Xenobiologist","Roboticist","Research Director","Detective")
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/datum/gear/uniform/scrubs/New()
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..()
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@@ -98,17 +91,22 @@
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scrubs["scrubs, purple"] = /obj/item/clothing/under/rank/medical/purple
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gear_tweaks += new/datum/gear_tweak/path(scrubs)
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/datum/gear/uniform/sundress
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display_name = "sundress"
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/datum/gear/uniform/dress
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display_name = "dress selection"
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path = /obj/item/clothing/under/sundress
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/datum/gear/uniform/sundress/white
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display_name = "sundress, white"
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path = /obj/item/clothing/under/sundress_white
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/datum/gear/uniform/dress_fire
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display_name = "flame dress"
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path = /obj/item/clothing/under/dress/dress_fire
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/datum/gear/uniform/dress/New()
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..()
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var/dress = list()
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dress["sundress"] = /obj/item/clothing/under/sundress
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dress["sundress, white"] = /obj/item/clothing/under/sundress_white
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dress["dress, flame"] = /obj/item/clothing/under/dress/dress_fire
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dress["dress, green"] = /obj/item/clothing/under/dress/dress_green
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dress["dress, orange"] = /obj/item/clothing/under/dress/dress_orange
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dress["dress, pink"] = /obj/item/clothing/under/dress/dress_pink
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dress["dress, yellow"] = /obj/item/clothing/under/dress/dress_yellow
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dress["cheongsam, white"] = /obj/item/clothing/under/cheongsam
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gear_tweaks += new/datum/gear_tweak/path(dress)
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/datum/gear/uniform/uniform_captain
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display_name = "uniform, captain's dress"
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