Ghostrap update and minor fixes (#2019)

-moves skeleton minions,wizard familiars and syndicate borgs to the ghost trap system
-allow syndicate command and deathsquid to deploy their suit fully when equipped
-fix some wrong hardsuit modules names in rd
-fix immortal skeletons being able to spam immortality
-removes the alien death proc
-fix items not dropping when hands, feet or heads are cut off
-removes the paint from cargo spam
This commit is contained in:
Alberyk
2017-04-02 00:10:55 +03:00
committed by skull132
parent 59e7377798
commit ae5ebc19f1
14 changed files with 143 additions and 308 deletions
+1 -1
View File
@@ -100,7 +100,7 @@
reagents.splash(A, 1) //get a small amount of liquid on the thing we're wiping.
update_name()
if(do_after(user,30))
user.visible_message("\The [user] finishes wiping off the [A]!")
user.visible_message("\The [user] finishes wiping off \the [A]!")
A.clean_blood()
/obj/item/weapon/reagent_containers/glass/rag/attack(atom/target as obj|turf|area, mob/user as mob , flag)