Merchant code adjustments (#6791)

This commit is contained in:
Nerrathiel
2019-08-04 21:14:24 +02:00
committed by Werner
parent 38e99833ca
commit ae86b7b8b5
8 changed files with 228 additions and 111 deletions

View File

@@ -27,24 +27,66 @@ They sell generic supplies and ask for generic supplies.
)
possible_wanted_items = list(
/obj/item/device/ = TRADER_SUBTYPES_ONLY,
/obj/item/device/kit = TRADER_BLACKLIST_ALL, // They're impossible to make or get outside of mining, just annoys traders.
/obj/item/device/assembly = TRADER_BLACKLIST_ALL,
/obj/item/device/assembly_holder = TRADER_BLACKLIST_ALL,
/obj/item/device/encryptionkey/syndicate = TRADER_BLACKLIST,
/obj/item/device/encryptionkey = TRADER_BLACKLIST_SUB, //Why should ai want NT encryption keys?
/obj/item/device/radio = TRADER_BLACKLIST_ALL,
/obj/item/device/pda = TRADER_BLACKLIST_SUB,
/obj/item/device/uplink = TRADER_BLACKLIST
/obj/item/device/chameleon = TRADER_BLACKLIST, // Why should it want a chameleon projector
/obj/item/device/dociler = TRADER_BLACKLIST, //Item unobtaineable
/obj/item/device/flashlight/drone = TRADER_BLACKLIST, // No drone stuff
/obj/item/device/camera_bug = TRADER_BLACKLIST, // Traitor stuff
/obj/item/device/multitool = TRADER_BLACKLIST_SUB, // Hacktool, uplink and robo tool ban
/obj/item/device/modkit = TRADER_BLACKLIST_ALL, // No to modkits
/obj/item/device/pin_extractor = TRADER_BLACKLIST, // RD's tech
/obj/item/device/powersink = TRADER_BLACKLIST, // Traitor stuff
/obj/item/device/slime_scanner = TRADER_BLACKLIST, //If it was doing slime stuff, it already had this
/obj/item/device/spy_bug = TRADER_BLACKLIST, // Traitor stuff
/obj/item/device/spy_monitor = TRADER_BLACKLIST, // Traitor stuff
/obj/item/device/suit_cooling_unit/improved = TRADER_BLACKLIST, // Not on Aurora
/obj/item/device/taperecorder/cciaa = TRADER_BLACKLIST, // Admin item
/obj/item/device/batterer = TRADER_BLACKLIST, // Item too rare
/obj/item/device/contract_uplink = TRADER_BLACKLIST, // Traitor stuff
/obj/item/device/uplink = TRADER_BLACKLIST_ALL, // Traitor stuff
/obj/item/device/announcer = TRADER_BLACKLIST, // Rev item
/obj/item/device/ninja_uplink = TRADER_BLACKLIST, // Ninja item
/obj/item/device/onetankbomb = TRADER_BLACKLIST, // Not weapons trader
/obj/item/device/kinetic_analyzer = TRADER_BLACKLIST, // Not KA trader
/obj/item/device/camera = TRADER_BLACKLIST_SUB, // a lot of ai/drone/cyborg/fluff items
/obj/item/device/uv_light = TRADER_BLACKLIST, // CSI item
/obj/item/device/eftpos = TRADER_BLACKLIST,
/obj/item/device/nanoquikpay = TRADER_BLACKLIST,
/obj/item/device/electronic_assembly = TRADER_BLACKLIST_ALL, // Not a circuit trader
/obj/item/device/integrated_circuit_printer = TRADER_BLACKLIST_ALL, //Not a circuit trader
/obj/item/device/integrated_electronics = TRADER_BLACKLIST_ALL, // Not a circuit trader
/obj/item/device/mine_bot_ugprade = TRADER_BLACKLIST_ALL, // Not a mining vendor + drone stuff
/obj/item/device/mmi = TRADER_BLACKLIST_SUB, // removes MMI Subtypes to prevent trading confusion
/obj/item/device/soulstone = TRADER_BLACKLIST, // Wiz item
/obj/item/device/firing_pin = TRADER_BLACKLIST_ALL, // Not a weapons trader
/obj/item/device/laser_assembly = TRADER_BLACKLIST_ALL, // Not a weapons trader
/obj/item/device/ano_scanner = TRADER_BLACKLIST, // Xenoarch
/obj/item/device/core_sampler = TRADER_BLACKLIST, // Xenoarch
/obj/item/device/depth_scanner = TRADER_BLACKLIST, // Xenoarch
/obj/item/device/beacon_locator = TRADER_BLACKLIST, // Telescience
/obj/item/device/telepad_beacon = TRADER_BLACKLIST, // Telescience
/obj/item/device/udp_debugger = TRADER_BLACKLIST, // Circuits
/obj/item/device/antibody_scanner = TRADER_BLACKLIST // Virology
)
possible_trading_items = list(
/obj/item/weapon/storage/bag = TRADER_SUBTYPES_ONLY,
/obj/item/weapon/storage/bag/cash = TRADER_BLACKLIST,
/obj/item/weapon/storage/bag/ore/drone = TRADER_BLACKLIST, // don't want drone bags
/obj/item/weapon/storage/bag/sheetsnatcher/borg = TRADER_BLACKLIST, // don't want borg bags
/obj/item/weapon/storage/bag/circuits = TRADER_BLACKLIST_ALL, //can spawn glitchy circuit boxes, circuitry should belong to science
/obj/item/weapon/storage/bag/cash = TRADER_BLACKLIST, // spawns with money
/obj/item/weapon/storage/backpack = TRADER_ALL,
/obj/item/weapon/storage/backpack/cultpack = TRADER_BLACKLIST,
/obj/item/weapon/storage/backpack/holding = TRADER_BLACKLIST_ALL,
/obj/item/weapon/storage/backpack/satchel/withwallet = TRADER_BLACKLIST,
/obj/item/weapon/storage/backpack/chameleon = TRADER_BLACKLIST,
/obj/item/weapon/storage/backpack/chameleon = TRADER_BLACKLIST,
/obj/item/weapon/storage/backpack/typec = TRADER_BLACKLIST_ALL,
/obj/item/weapon/storage/backpack/cultpack = TRADER_BLACKLIST, // cult stuff
/obj/item/weapon/storage/backpack/holding = TRADER_BLACKLIST_ALL, // research stuff
/obj/item/weapon/storage/backpack/satchel/withwallet = TRADER_BLACKLIST, // money inside
/obj/item/weapon/storage/backpack/chameleon = TRADER_BLACKLIST, // traitor stuff
/obj/item/weapon/storage/backpack/typec = TRADER_BLACKLIST_ALL, // Vaurca-exclusive stuff
/obj/item/weapon/storage/backpack/fluff = TRADER_BLACKLIST_ALL, // Custom items, let's not
/obj/item/weapon/storage/belt/champion = TRADER_THIS_TYPE,
/obj/item/weapon/storage/briefcase = TRADER_THIS_TYPE,
/obj/item/weapon/storage/fancy = TRADER_SUBTYPES_ONLY,
@@ -53,16 +95,33 @@ They sell generic supplies and ask for generic supplies.
/obj/item/weapon/storage/bag/plants = TRADER_THIS_TYPE,
/obj/item/weapon/storage/bag/ore = TRADER_THIS_TYPE,
/obj/item/weapon/storage/toolbox = TRADER_ALL,
/obj/item/weapon/storage/toolbox/fluff = TRADER_BLACKLIST_ALL, // Custom items
/obj/item/weapon/storage/wallet = TRADER_THIS_TYPE,
/obj/item/weapon/storage/wallet/fluff = TRADER_BLACKLIST_ALL, // Custom items
/obj/item/weapon/storage/photo_album = TRADER_THIS_TYPE,
/obj/item/clothing/glasses = TRADER_SUBTYPES_ONLY,
/obj/item/clothing/glasses/hud = TRADER_BLACKLIST_ALL,
/obj/item/clothing/glasses/sunglasses/blindfold/tape = TRADER_BLACKLIST,
/obj/item/clothing/glasses/chameleon = TRADER_BLACKLIST,
/obj/item/clothing/glasses/sunglasses/bst = TRADER_BLACKLIST,
/obj/item/clothing/glasses/fluff = TRADER_BLACKLIST_ALL,
/obj/item/clothing/glasses/welding/fluff = TRADER_BLACKLIST_ALL,
/obj/item/clothing/glasses/regular/fluff = TRADER_BLACKLIST_ALL
/obj/item/clothing/glasses/threedglasses/fluff = TRADER_BLACKLIST_ALL, // Custom items
/obj/item/clothing/glasses/hud = TRADER_BLACKLIST_ALL, //don't want mech/advanced stuff
/obj/item/clothing/glasses/sunglasses/blindfold/tape = TRADER_BLACKLIST, // Literally just tape over someone's eyes
/obj/item/clothing/glasses/chameleon = TRADER_BLACKLIST, // traitor stuff
/obj/item/clothing/glasses/sunglasses/bst = TRADER_BLACKLIST, // BlueSpaceTech glasses
/obj/item/clothing/glasses/fluff = TRADER_BLACKLIST_ALL, // Custom items
/obj/item/clothing/glasses/welding/fluff = TRADER_BLACKLIST_ALL, // Custom items
/obj/item/clothing/glasses/regular/fluff = TRADER_BLACKLIST_ALL, // Custom items
/obj/item/weapon/storage/box = TRADER_SUBTYPES_ONLY, // Adding a bunch of 'bulk supply' items
/obj/item/weapon/storage/box/disks = TRADER_BLACKLIST, // OLD Dna/cloning disks inside
/obj/item/weapon/storage/box/syringegun = TRADER_BLACKLIST, // Ammo for syringe gun, not weapons trader
/obj/item/weapon/storage/box/injectors = TRADER_BLACKLIST, // Human-to-monkey injectors
/obj/item/weapon/storage/box/ids = TRADER_BLACKLIST, // Box of NT id's
/obj/item/weapon/storage/box/disks = TRADER_BLACKLIST, // stuff inside doesn't work
/obj/item/weapon/storage/box/syndicate = TRADER_BLACKLIST, // traitor stuff
/obj/item/weapon/storage/box/syndie_kit = TRADER_BLACKLIST_ALL, // traitor stuff
/obj/item/weapon/storage/box/fluff = TRADER_BLACKLIST_ALL, // custom items
/obj/item/weapon/storage/box/trackimp = TRADER_BLACKLIST, // NT Tracking Implant
/obj/item/weapon/storage/box/tranquilizer = TRADER_BLACKLIST, // HoS tranq rifle ammo
/obj/item/weapon/storage/box/botanydisk = TRADER_BLACKLIST, // Not appropriate, too specialized
/obj/item/weapon/storage/box/bloodpacks = TRADER_BLACKLIST, // Machine cannot fabricate blood
/obj/item/weapon/storage/box/firingpinsRD = TRADER_BLACKLIST // RD's stuff
)
insult_drop = 0
@@ -112,7 +171,6 @@ They sell generic supplies and ask for generic supplies.
/obj/item/target = TRADER_ALL,
/obj/structure/dispenser = TRADER_SUBTYPES_ONLY,
/obj/structure/filingcabinet = TRADER_THIS_TYPE,
/obj/item/toy/plushie/ = TRADER_SUBTYPES_ONLY,
/obj/mecha/working/hoverpod = TRADER_THIS_TYPE,
/obj/vehicle/bike = TRADER_THIS_TYPE
)

View File

@@ -2,15 +2,24 @@
name = "Pizza Shop Employee"
name_language = TRADER_DEFAULT_NAME
origin = "Pizzeria"
possible_origins = list("Papa Joe's", "Pizza Ship", "Dominator Pizza", "Little Kaezars", "Pizza Planet", "Cheese Louise")
trade_flags = TRADER_MONEY
possible_wanted_items = list() //They are a pizza shop, not a bargainer.
possible_trading_items = list(/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza = TRADER_SUBTYPES_ONLY)
possible_origins = list("Papa Joe's", "Mamma Mia", "Dominator Pizza", "Little Kaezars", "Pizza Planet", "Cheese Louise")
trade_flags = TRADER_GOODS|TRADER_MONEY|TRADER_WANTED_ONLY
possible_wanted_items = list(
/obj/item/weapon/material/kitchen/utensil = TRADER_SUBTYPES_ONLY, // Customers keep stealing their cutlery
/obj/item/weapon/material/kitchen/utensil/fork/fluff = TRADER_BLACKLIST_ALL, // No custom items
/obj/item/weapon/material/kitchen/utensil/knife/boot = TRADER_BLACKLIST // No boot knifes
)
possible_trading_items = list(
/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza = TRADER_SUBTYPES_ONLY
)
speech = list(
"hail_generic" = "Hello! Welcome to ORIGIN, may I take your order?",
"hail_deny" = "Beeeep... I'm sorry, your connection has been severed.",
"trade_complete" = "Thank you for choosing ORIGIN!",
"what_want" = "Customers keep stealing these! We need new",
"trade_no_goods" = "I'm sorry but we only take cash.",
"trade_blacklisted" = "Sir that's... highly illegal.",
"trade_not_enough" = "Uhh... that's not enough money for pizza.",
@@ -31,17 +40,22 @@
box.pizza = M
box.boxtag = "A special order from [origin]"
/datum/trader/ship/chinese
/datum/trader/chinese
name = "Chinese Restaurant"
name_language = TRADER_DEFAULT_NAME
origin = "Captain Panda Bistro"
trade_flags = TRADER_MONEY
possible_wanted_items = list()
trade_flags = TRADER_GOODS|TRADER_MONEY|TRADER_WANTED_ONLY
possible_wanted_items = list(
/obj/item/weapon/material/kitchen/utensil = TRADER_SUBTYPES_ONLY, // Customers keep stealing their cutlery
/obj/item/weapon/material/kitchen/utensil/fork/fluff = TRADER_BLACKLIST_ALL, // No custom items
/obj/item/weapon/material/kitchen/utensil/knife/boot = TRADER_BLACKLIST // No boot knifes
)
possible_trading_items = list(
/obj/item/weapon/reagent_containers/food/snacks/monkeykabob = TRADER_THIS_TYPE,
/obj/item/weapon/reagent_containers/food/snacks/monkeysdelight = TRADER_THIS_TYPE,
/obj/item/weapon/reagent_containers/food/snacks/ricepudding = TRADER_THIS_TYPE,
/obj/item/weapon/reagent_containers/food/snacks/xenomeatbreadslice/filled = TRADER_THIS_TYPE,
/obj/item/weapon/reagent_containers/food/snacks/soydope = TRADER_THIS_TYPE,
/obj/item/weapon/reagent_containers/food/snacks/stewedsoymeat = TRADER_THIS_TYPE,
/obj/item/weapon/reagent_containers/food/snacks/wingfangchu = TRADER_THIS_TYPE,
@@ -72,6 +86,7 @@
"hail_deny" = "We do not take orders from rude customers.",
"trade_complete" = "Thank you, sir, for your patronage.",
"trade_blacklist" = "No, that is very odd. Why would you trade that away?",
"what_want" = "It's very odd, but I need",
"trade_no_goods" = "I only accept money transfers.",
"trade_not_enough" = "No, I am sorry, that is not possible. I need to make a living.",
"how_much" = "I give you ITEM, for VALUE credits. No more, no less.",
@@ -83,7 +98,7 @@
"bribe_accept" = "Oh yes! I think I'll stay a few more minutes, then."
)
/datum/trader/ship/chinese/trade(var/list/offers, var/num, var/turf/location)
/datum/trader/chinese/trade(var/list/offers, var/num, var/turf/location)
. = ..()
if(.)
var/obj/item/weapon/reagent_containers/food/snacks/fortunecookie/cookie = new(location)
@@ -132,12 +147,14 @@
name_language = TRADER_DEFAULT_NAME
origin = "Bakery"
possible_origins = list("Cakes By Design", "Corner Bakery Local", "My Favorite Cake & Pastry Cafe", "Mama Joes Bakery", "Sprinkles and Fun")
trade_flags = TRADER_GOODS|TRADER_MONEY|TRADER_WANTED_ONLY
speech = list(
"hail_generic" = "Hello, welcome to ORIGIN! We serve baked goods, including pies, cakes and anything sweet!",
"hail_deny" = "Our food is a privilege, not a right. Goodbye.",
"trade_complete" = "Thank you for your purchase! Come again if you're hungry for more!",
"trade_blacklist" = "We only accept money. Not... that.",
"what_want" = "Do you happen to have any",
"trade_no_goods" = "Cash for cakes! That's our business!",
"trade_not_enough" = "Our dishes are much more expensive than that, sir.",
"how_much" = "That lovely dish will cost you VALUE credits.",
@@ -147,6 +164,11 @@
"insult_bad" = "Well, aren't you a sour apple?",
"bribe_refusal" = "Oh ho ho! I'd never think of taking ORIGIN on the road!"
)
possible_wanted_items = list(
/obj/item/weapon/material/kitchen/utensil = TRADER_SUBTYPES_ONLY, // Customers keep stealing their cutlery
/obj/item/weapon/material/kitchen/utensil/fork/fluff = TRADER_BLACKLIST_ALL, // No custom items
/obj/item/weapon/material/kitchen/utensil/knife/boot = TRADER_BLACKLIST // No boot knifes
)
possible_trading_items = list(
/obj/item/weapon/reagent_containers/food/snacks/cakeslice/birthday/filled = TRADER_THIS_TYPE,
@@ -161,7 +183,6 @@
/obj/item/weapon/reagent_containers/food/snacks/bananabreadslice/filled = TRADER_THIS_TYPE,
/obj/item/weapon/reagent_containers/food/snacks/sliceable = TRADER_SUBTYPES_ONLY,
/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza = TRADER_BLACKLIST_ALL,
/obj/item/weapon/reagent_containers/food/snacks/sliceable/xenomeatbread = TRADER_BLACKLIST,
/obj/item/weapon/reagent_containers/food/snacks/sliceable/flatdough = TRADER_BLACKLIST,
/obj/item/weapon/reagent_containers/food/snacks/sliceable/cake/brain = TRADER_BLACKLIST,
/obj/item/weapon/reagent_containers/food/snacks/pie = TRADER_THIS_TYPE,

View File

@@ -1,4 +1,4 @@
/datum/trader/ship/toyshop
/datum/trader/toyshop
name = "Toy Shop Employee"
name_language = TRADER_DEFAULT_NAME
origin = "Toy Shop"
@@ -46,7 +46,7 @@
/obj/item/weapon/spirit_board = TRADER_ALL
)
/datum/trader/ship/electronics
/datum/trader/electronics
name = "Electronic Shop Employee"
name_language = TRADER_DEFAULT_NAME
origin = "Electronic Shop"
@@ -57,7 +57,7 @@
"hail_deny" = "Your call has been disconnected.",
"trade_complete" = "Thank you for shopping at ORIGIN, would you like to get the extended warranty as well?",
"trade_blacklist" = "Sir, this is a /electronics/ store.",
"trade_no_goods" = "As much as I'd love to buy that from you, I'm can't.",
"trade_no_goods" = "As much as I'd love to buy that from you, I can't.",
"trade_not_enough" = "Your offer isn't adequate, sir.",
"how_much" = "Your total comes out to VALUE credits.",
"compliment_deny" = "Hahaha! Yeah... funny...",
@@ -90,8 +90,6 @@
/obj/item/stack/cable_coil/cut = TRADER_BLACKLIST,
/obj/item/weapon/airalarm_electronics = TRADER_THIS_TYPE,
/obj/item/weapon/airlock_electronics = TRADER_ALL,
/obj/item/weapon/cell = TRADER_THIS_TYPE,
/obj/item/weapon/cell/crap = TRADER_THIS_TYPE,
/obj/item/weapon/cell/high = TRADER_THIS_TYPE,
/obj/item/weapon/cell/super = TRADER_THIS_TYPE,
/obj/item/weapon/cell/hyper = TRADER_THIS_TYPE,
@@ -102,7 +100,7 @@
/* Clothing stores: each a different type. A hat/glove store, a shoe store, and a jumpsuit store. */
/datum/trader/ship/clothingshop
/datum/trader/clothingshop
name = "Clothing Store Employee"
name_language = TRADER_DEFAULT_NAME
origin = "Clothing Store"
@@ -157,7 +155,7 @@
/obj/item/clothing/suit/storage/toggle/flannel = TRADER_ALL
)
/datum/trader/ship/clothingshop/shoes
/datum/trader/clothingshop/shoes
possible_origins = list("Foot Safe", "Paysmall", "Popular Footwear", "Grimbly's Shoes", "Right Steps")
possible_trading_items = list(
/obj/item/clothing/shoes = TRADER_SUBTYPES_ONLY,
@@ -174,7 +172,7 @@
/obj/item/clothing/shoes/black/bst = TRADER_BLACKLIST
)
/datum/trader/ship/clothingshop/hatglovesaccessories
/datum/trader/clothingshop/hatglovesaccessories
possible_origins = list("Baldie's Hats and Accessories", "The Right Fit", "Like a Glove", "Space Fashion")
possible_trading_items = list(
/obj/item/clothing/accessory = TRADER_ALL,
@@ -219,9 +217,9 @@
Sells devices, odds and ends, and medical stuff
*/
/datum/trader/devices
name = "Drugstore Employee"
name = "Devices Store Employee"
name_language = TRADER_DEFAULT_NAME
origin = "Drugstore"
origin = "Wally's SmartMart"
possible_origins = list("Buy 'n Save", "Drug Carnival", "C&B", "Fentles", "Dr. Goods", "Beevees")
possible_trading_items = list(
/obj/item/device/flashlight = TRADER_ALL,
@@ -287,13 +285,6 @@ Sells devices, odds and ends, and medical stuff
origin = "Robot Store"
possible_origins = list("AI for the Straight Guy", "Mechanical Buddies", "Bot Chop Shop", "Omni Consumer Projects")
possible_trading_items = list(
/obj/item/weapon/secbot_assembly/ed209_assembly = TRADER_THIS_TYPE,
/obj/item/weapon/toolbox_tiles = TRADER_THIS_TYPE,
/obj/item/weapon/toolbox_tiles_sensor = TRADER_THIS_TYPE,
/obj/item/weapon/secbot_assembly = TRADER_ALL,
/obj/item/weapon/farmbot_arm_assembly = TRADER_THIS_TYPE,
/obj/item/weapon/firstaid_arm_assembly = TRADER_THIS_TYPE,
/obj/item/weapon/bucket_sensor = TRADER_THIS_TYPE,
/obj/item/device/paicard = TRADER_THIS_TYPE,
/obj/item/weapon/aicard = TRADER_THIS_TYPE,
/mob/living/bot = TRADER_SUBTYPES_ONLY
@@ -322,6 +313,7 @@ Sells devices, odds and ends, and medical stuff
name_language = TRADER_DEFAULT_NAME
origin = "Mining Supply Store"
possible_origins = list("Astrodia", "Slag. Co.", "Explosive Drills S.A.", "The Shaft Shop")
trade_flags = TRADER_GOODS|TRADER_MONEY|TRADER_WANTED_ONLY
possible_wanted_items = list(
/obj/item/weapon/ore = TRADER_SUBTYPES_ONLY,
@@ -380,6 +372,7 @@ Sells devices, odds and ends, and medical stuff
"hail_deny" = "ORIGIN no longer wants to speak to you.",
"trade_complete" = "Good mining and avoid the holes!",
"trade_blacklist" = "I don't want this thing.",
"what_want" = "You got any leftover materials? Specifically",
"trade_no_goods" = "Only cash here!",
"trade_not_enough" = "I need more than that, son.",
"how_much" = "This damn good tool will be VALUE!",

View File

@@ -1,4 +1,4 @@
/datum/trader/ship/pet_shop
/datum/trader/pet_shop
name = "Pet Shop Owner"
name_language = LANGUAGE_SKRELLIAN
origin = "Pet Shop"
@@ -59,7 +59,7 @@
/obj/item/device/dociler = TRADER_THIS_TYPE
)
/datum/trader/ship/prank_shop
/datum/trader/prank_shop
name = "Prank Shop Owner"
name_language = LANGUAGE_ROOTSONG
origin = "Prank Shop"

View File

@@ -51,7 +51,7 @@
if(possible_origins && possible_origins.len)
origin = pick(possible_origins)
for(var/i in 3 to 6)
for(var/i in 5 to 8)
add_to_pool(trading_items, possible_trading_items, force = 1)
add_to_pool(wanted_items, possible_wanted_items, force = 1)
@@ -122,7 +122,7 @@
if(!trading_items[trading_items[trading_num]])
var/type = trading_items[trading_num]
var/value = get_value(type)
value = round(rand(90,110)/100 * value) //For some reason rand doesn't like decimals.
value = round(rand(80,100)/100 * value) //For some reason rand doesn't like decimals.
trading_items[type] = value
return trading_items[trading_items[trading_num]]

View File

@@ -25,6 +25,63 @@
/datum/trader/ship/unique/what_do_you_want()
return get_response("what_want", "I don't want anything!")
/datum/trader/ship/unique/syndicate
name = "Cyndie Kate"
origin = "Cloaked ship"
possible_wanted_items = list (
/obj/item/weapon/gun/energy/captain = TRADER_THIS_TYPE,
/obj/item/weapon/hand_tele = TRADER_THIS_TYPE,
/obj/item/blueprints = TRADER_THIS_TYPE,
/obj/item/weapon/disk/nuclear = TRADER_THIS_TYPE,
/obj/item/weapon/reagent_containers/hypospray = TRADER_ALL,
/obj/item/weapon/card/id/captains_spare = TRADER_THIS_TYPE,
/obj/item/weapon/gun/projectile/heavysniper/tranq = TRADER_THIS_TYPE,
/obj/item/stack/telecrystal = TRADER_THIS_TYPE,
/obj/item/bluespace_crystal = TRADER_ALL,
/obj/random/telecrystals = TRADER_THIS_TYPE,
/obj/item/device/pin_extractor = TRADER_THIS_TYPE,
/obj/item/weapon/circuitboard/aicore = TRADER_THIS_TYPE,
/obj/item/weapon/aiModule = TRADER_SUBTYPES_ONLY
)
possible_trading_items = list (
/obj/item/weapon/antag_spawner/borg_tele = TRADER_THIS_TYPE,
/obj/item/weapon/storage/box/syndie_kit = TRADER_SUBTYPES_ONLY,
/obj/item/weapon/syndie/c4explosive = TRADER_ALL,
/obj/item/weapon/melee/energy/sword = TRADER_ALL,
/obj/item/weapon/melee/energy/sword/color = TRADER_BLACKLIST,
/obj/item/weapon/melee/energy/axe = TRADER_THIS_TYPE,
/obj/item/weapon/shield/energy = TRADER_ALL,
/obj/item/clothing/gloves/force/syndicate = TRADER_THIS_TYPE,
/obj/item/weapon/card/id/syndicate = TRADER_THIS_TYPE,
/obj/item/weapon/rig/merc = TRADER_THIS_TYPE,
/obj/item/weapon/rig/light/stealth = TRADER_THIS_TYPE,
/obj/item/weapon/rig/light/hacker = TRADER_THIS_TYPE,
/obj/item/weapon/gun/launcher/grenade = TRADER_THIS_TYPE,
/obj/item/weapon/gun/energy/sniperrifle = TRADER_THIS_TYPE,
/obj/item/weapon/gun/projectile/automatic = TRADER_SUBTYPES_ONLY,
/obj/mecha/combat/marauder/mauler = TRADER_THIS_TYPE,
/obj/mecha/working/ripley/deathripley = TRADER_THIS_TYPE
)
speech = list(
"hail_generic" = "Look, you can't afford the stuff I sell. You'll go get me valuable items from that station nearby, and I'll trade you my stuff. And you better do it fast, I think I might be tracked.",
"hail_deny" = "This is not worth my time.",
"trade_complete" = "Oooh, the commander will LOVE this!",
"trade_no_money" = "Don't waste my time!",
"trade_not_enough" = "Get me the good stuff I need or I'm gone!",
"trade_found_unwanted" = "I need high value items, not this garbage!",
"how_much" = "I need VALUABLE items, and I need it FAST.",
"what_want" = "There's a station near you, go there, get some high value and classified items. Or crystals.",
"compliment_deny" = "Shove your compliments, I'm busy!",
"compliment_accept" = "I might just recommend you to my employers...",
"insult_good" = "Heh, you got style.",
"insult_bad" = "I'm marking you for a hit..."
)
mob_transfer_message = "<span class='danger'>You are transported to ORIGIN, and with a sickening thud, you fall unconscious, never to wake again.</span>"
/datum/trader/ship/unique/severance
name = "Unknown"
origin = "SGS Severance"
@@ -72,8 +129,9 @@
/obj/item/weapon/ore = TRADER_ALL
)
possible_trading_items = list(
/obj/machinery/power/supermatter = TRADER_ALL,
/obj/item/weapon/aiModule = TRADER_SUBTYPES_ONLY
/obj/machinery/power/supermatter = TRADER_ALL,
/obj/item/custom_ka_upgrade/barrels/supermatter = TRADER_THIS_TYPE,
/obj/item/weapon/aiModule = TRADER_SUBTYPES_ONLY
)
speech = list(
@@ -92,65 +150,6 @@
"insult_bad" = "Blub feels bad now."
)
/datum/trader/ship/unique/wizard
name = "The Grand Master"
origin = "Interdimensional Prison Cell"
possible_wanted_items = list(
/mob/living/simple_animal/construct = TRADER_SUBTYPES_ONLY,
/obj/item/weapon/melee/cultblade = TRADER_THIS_TYPE,
/obj/item/clothing/head/culthood = TRADER_ALL,
/obj/item/clothing/suit/space/cult = TRADER_ALL,
/obj/item/clothing/suit/cultrobes = TRADER_ALL,
/obj/item/clothing/head/helmet/space/cult = TRADER_ALL,
/obj/structure/cult = TRADER_SUBTYPES_ONLY,
/obj/structure/constructshell = TRADER_ALL,
/mob/living/simple_animal/familiar = TRADER_SUBTYPES_ONLY,
/mob/living/simple_animal/familiar/pet = TRADER_BLACKLIST,
/mob/living/simple_animal/hostile/mimic = TRADER_ALL,
/obj/item/clothing/head/helmet/space/void/wizard = TRADER_THIS_TYPE,
/obj/item/clothing/head/wizard = TRADER_ALL,
/obj/item/clothing/suit/space/void/wizard = TRADER_THIS_TYPE,
/obj/item/weapon/scrying = TRADER_THIS_TYPE,
/obj/item/weapon/melee/energy/wizard = TRADER_THIS_TYPE,
/obj/item/phylactery = TRADER_THIS_TYPE,
/obj/item/weapon/gun/energy/staff = TRADER_ALL,
/obj/item/weapon/gun/energy/wand = TRADER_ALL,
/obj/item/weapon/gun/energy/wand/toy = TRADER_BLACKLIST,
/obj/item/device/soulstone = TRADER_THIS_TYPE
)
possible_trading_items = list(
/obj/item/weapon/contract/wizard/tk = TRADER_THIS_TYPE,
/obj/item/weapon/contract/boon/wizard/smoke = TRADER_THIS_TYPE,
/obj/item/weapon/contract/boon/wizard/horsemask = TRADER_THIS_TYPE,
/obj/item/weapon/contract/boon/wizard/gestalt = TRADER_THIS_TYPE,
/obj/item/weapon/contract/boon/wizard/fireball = TRADER_THIS_TYPE,
/obj/item/weapon/contract/boon/wizard/forcewall = TRADER_THIS_TYPE,
/obj/item/weapon/contract/boon/wizard/charge = TRADER_THIS_TYPE,
/obj/item/toy/figure/wizard = TRADER_THIS_TYPE,
/obj/item/weapon/staff = TRADER_ALL,
/obj/machinery/from_beyond = TRADER_ALL
)
speech = list(
"hail_generic" = "Hello! Are you here on pleasure or business?",
"hail_Golem" = "Interesting... how incredibly interesting... come! Let us do business!",
"hail_deny" = "I'm sorry, but I REALLY don't want to speak to you.",
"trade_complete" = "Pleasure doing business with you! Just don't feed it after midnight!",
"trade_no_money" = "Cash? Ha! What's cash to a man like me?",
"trade_not_enough" = "Hm, well I do enjoy what you're offering, I prefer a fair trade.",
"trade_found_unwanted" = "What? I want oddities! Don't you understand?",
"how_much" = "I want dark things, brooding things... things that go bump in the night. Things that bleed wrong, live wrong, are wrong.",
"what_want" = "Have anything from a broodish cult?",
"compliment_deny" = "Like I haven't heard that one before!",
"compliment_accept" = "Haha! Aren't you nice.",
"insult_good" = "Naughty naughty.",
"insult_bad" = "Now where do you get off talking to me like that?"
)
/datum/trader/ship/unique/vaurca
origin = "The Hive Shop"
name_language = LANGUAGE_VAURCA

View File

@@ -52,7 +52,6 @@
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg = TRADER_SUBTYPES_ONLY,
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot = TRADER_SUBTYPES_ONLY,
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack = TRADER_BLACKLIST,
/obj/item/trash = TRADER_SUBTYPES_ONLY,
/obj/item/clothing/accessory = TRADER_ALL,
/obj/item/clothing/accessory/fluff = TRADER_BLACKLIST_ALL,
/obj/item/clothing/accessory/armband/fluff = TRADER_BLACKLIST_ALL,
@@ -62,7 +61,6 @@
/obj/item/robot_parts/robot_component = TRADER_BLACKLIST,
/obj/item/weapon/storage/pill_bottle/happy = TRADER_THIS_TYPE,
/obj/item/weapon/storage/pill_bottle/zoom = TRADER_THIS_TYPE,
/obj/item/weapon/reagent_containers/glass/beaker/vial/random/toxin = TRADER_THIS_TYPE
)
mob_transfer_message = "<span class='danger'>You are transported to the ORIGIN. When the transportation dizziness wears off, you find you are surrounded by cackling Vox...</span>"